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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Hi all... here the sencond version of Colored Torpedoes.
Now you have 2 choices. Colored Bodies Only and Colored Bodies and Noses Colored Bodies : Body colour is used to identify torpedo warhead power. Colored Bodies and Noses : Body colour is used to identify propulsion, and noses to identify warhead power. Each version, has 3 subversions, Bright, Dark, and Desaturated. Download here : http://hosted.filefront.com/Redwine/ |
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#2 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
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A very nice mod!
Thanks! |
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#3 |
Torpedoman
![]() Join Date: Apr 2005
Location: Addison, Texas USA
Posts: 117
Downloads: 65
Uploads: 0
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Nice, but just cannot see using this. Those body colors are just plain wrong. You need to use dark Non-Reflective Military type colors. Shiny colors even on the so called dark ones are just a bit much, as are the head colors.
Try a regular red, yellow and green as opposed to metallic red, yellow and green and to a much darker scale. As for the bodies, I think they should all be dark grey, black or steel colored. ![]() Just my 2 cents, not a flame or anything. ![]()
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#4 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
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I know, the torps really GLOW, lol
I just like to see the differences, as opposed to not. |
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#5 |
Sparky
![]() Join Date: Apr 2007
Location: Bucharest, Romania
Posts: 153
Downloads: 24
Uploads: 0
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Hi, Redwine - I'd just gotten used to distinguishing the torps in game, but now everything is easier with your mod
![]() Just one question though: isnt't the Cutie battery-powered (electric)? I'm asking because you've colored it light blue, like the wet-heaters ![]()
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________________________ Semper ubi sub ubi ubique. |
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#6 |
Lucky Jack
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Redwine,
Can you post a screenshot? Your work is always top notch!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 |
Sparky
![]() Join Date: Apr 2007
Location: Bucharest, Romania
Posts: 153
Downloads: 24
Uploads: 0
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@ AVGWARHAWK: at work now, so I don't have screens, but this is a view of the DDS files in IrfanView so you can get an idea of how they look:
bodies - bright: http://img48.imageshack.us/img48/396...sbrightyq1.png bodies - dark: http://img368.imageshack.us/img368/5...iesdarkof1.png bodies - desaturated: http://img368.imageshack.us/img368/2...turatedwt0.png bodies and noses - bright: http://img338.imageshack.us/img338/8...sbrightii2.png bodies and noses - dark: http://img337.imageshack.us/img337/9...sesdarkxi2.png bodies and noses - desaturated: http://img411.imageshack.us/img411/9...saturatpz3.png
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________________________ Semper ubi sub ubi ubique. |
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#8 |
Watch Officer
![]() Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
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red, slightly out of topic, I saw your night visibility mods, is there a way to adjust visibility ONLY with the observation periscope?
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#9 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Many thanks Argus for pictures....
many thanks Probex, Walt65, kv29, Warhawk and Argus... ![]() You remember me i have pending the modification of 3D bodies textures. @ kv29.... Really i dont know :hmm: , sorry... Last edited by Redwine; 06-06-07 at 12:31 PM. |
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#10 |
Lucky Jack
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Bodies dark look to be my favorite. Sure beats what we got now!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Canadian Wolf
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Nice work Redwine
![]() RDP |
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#12 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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#13 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
Uploads: 0
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I applaud the intent of this mod, but I just can't see loading such garish colors onto my boat. I fear my crew will fall over laughing at me.
I do have a suggestion, though. Instead of painting the entire torpedo blue, violet, yellow, or whatever, why not just insert a narrow color-coded stripe or "ring" between the nose and the body. It looks more "military" and would be sufficient for identification. There's actually a white ring there now. Color code THAT and leave the rest black/grey. |
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