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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 633
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Just a quick question regarding the following line from the Readme: "add the following lines to your English.cfg file, located in the roster folder".
There isn't an "English.cfg in SH4, unless mine disappeared somewhere. |
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#2 | |
Engineer
![]() Join Date: Mar 2007
Location: Kansas City, KS
Posts: 203
Downloads: 10
Uploads: 0
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![]() ![]() I really think the guys who made the ships should get most of the credit..I just converted them...although that takes time...we wouldnt have these ships at all without them. Quote:
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"Be my friend or be a mushroom cloud."~If I was President...Iran would have a nuke...they just wouldnt like the delivery method... ![]() <AHREF="http://www.subsim.com/radioroom/showthread.php?t=120621"_blank">JSGME Quick Reference</A> Major US ARMY RANGERS 1985-2003 |
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#3 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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On the subject of whether or not the ships will show up in the campaign, there are generic entries for the following nations:
Japan - Any of the new merchants installed for Japan should appear, except for Troop Transports; there don't appear to be any generic 103 entries for Japan. US - Generic entries for both tankers and freighters. I can't find any generic Troop Transport entries though. Other nations - no generic entries of any type. To sum it up, Oil Tankers (type 101) and Freighters (type 102) installed for Japan and the US will show up in the campaign, but none of the other vessels will (unless users script them in themselves or make some appropriate entries generic). |
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#4 | |
Engineer
![]() Join Date: Mar 2007
Location: Kansas City, KS
Posts: 203
Downloads: 10
Uploads: 0
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OK so what do I need to do to get them to show up? point me int the right direction mate...:hmm:
Quote:
__________________
"Be my friend or be a mushroom cloud."~If I was President...Iran would have a nuke...they just wouldnt like the delivery method... ![]() <AHREF="http://www.subsim.com/radioroom/showthread.php?t=120621"_blank">JSGME Quick Reference</A> Major US ARMY RANGERS 1985-2003 |
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#5 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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You need to use the mission editor to change the ships in the campaign layers.
I did this once, using the text editor on the campaign files, just changing out the values, for SH3. I'm not exactly sure how, I'm pretty sure it's the SCR layer that controls ship traffic in SH3, but it looks completely different in SH4. |
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#6 | |
Engineer
![]() Join Date: Mar 2007
Location: Kansas City, KS
Posts: 203
Downloads: 10
Uploads: 0
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eh.....sounds way over my head...maybe someone can do this.
![]() Quote:
__________________
"Be my friend or be a mushroom cloud."~If I was President...Iran would have a nuke...they just wouldnt like the delivery method... ![]() <AHREF="http://www.subsim.com/radioroom/showthread.php?t=120621"_blank">JSGME Quick Reference</A> Major US ARMY RANGERS 1985-2003 |
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#7 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
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Making entries generic using a word processor so that they will spawn different types of ships is easy in itself - I will explain some of it later (I have to study right now). The hard part in this case (at least as far as I can see) is determining which of the many campaign files will support generic entries. In SHIII, the random layer would easily do so, while the scripted layer would crash unless a class name was specified.
![]() I'll give you a quick lesson. Open one of the campaign files (I always use WordPad) and find an entry like class=KSQ. Put a semi-colon in front of the line, so it looks like ;class=KSQ. Now, instead of choosing the Split-Superstructure freighter (or whatever KSQ is in SHIV - I don't remember right now), the game will choose one of any of the type 102 (Cargo) vessels assigned to whatever nation the entry is for. That's pretty much the basics of it. Make sure you make a backup file of course. Also, using the find and replace options of whatever program you choose to edit the files can make things go faster. ![]() Adding entirely new entries and new traffic for other nations is trickier - I'll let someone else explain that. ![]() |
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Sergbuto's steamer:
![]() would be cool, they used stuff like that along the China coast... |
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