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-   -   [REL] Ship Conversions SH3 merchants to SH4, Beta Release (https://www.subsim.com/radioroom/showthread.php?t=111685)

jmjohnson36 04-12-07 08:50 PM

[REL] Ship Conversions SH3 merchants to SH4, Beta Release
 
THE RELEASE OF THE MERCHANT POWER PACK V0.1


BOATS ADDED:
AMM=Pyro Ammunition Freighter
CHT=Small Troop Transport
NCOT=Coastal Tanker
NCVW=Converted Whale Factory Ship
NECT=Flush-Decked Tanker
FishingBoat1=Coastal Trader
C3Cargo=C3 Cargo
NKSA=Coastal Freighter
NKSB=Small Freighter
NKCA=Small Passenger/Cargo
NKLS=C2 Cargo
OTMST2=T2 Tanker
NOTSF=Patapsco Tanker
NPPL=Large Passenger Liner
CVIllustrious=Illustrious Carrier
DDCClass=C&D Class Destroyer
DDJClass=J&K Class Destroyer
NPTR=Heavy Transport
NKGN=Large Freighter

Added countries: Greece, Romania, Italy, Brasil, Sweden Norway, Poland and SouthAfrica

- All hex editing completed by jmjohnson.
- All .cfg changes and file structures by AG124.

- AMM, CHT, COT, CVW, ECT, KCA by AG124, with UV Mapping by Ref, deck textures by Boris, and GWX damage models by Von Helsching.
- C3 – multiskin .dat by Sergbuto.
- NPTR and NKGN by Sergbuto.
- J class DD, C/D class DD, Illustrious CV, Coastal Trader – multiskin .dat by UBOAT234.


*************Corrected the SouthAfrica flag issue

jmjohnson36 04-12-07 09:45 PM

ships might not show up on the ID book
 
In the next release I will have the ID book ready for this...

Boris 04-13-07 04:36 AM

Quote:

Originally Posted by jmjohnson36

waiting on info from UBISOFT

God I hope they say yes. Is this just stock ships or modded ones too?

AG124 04-13-07 06:37 AM

Ships in Package
 
@ Boris - It contains most of my kitbashed ships, with the exception of the Belize (too much like the Coastal Merchant), the Rose Castle, and the Proteus (neither of them have been UV Mapped). It also does not contain the Lightship (lighted by Anvart for me) or either of the two cruisers I built in GWX with Ref.

In addition to these, it contains the two original cloned merchants from Sergbuto (I got permission from him first and credited him for them). The rest of the ships were stock though.

jmjohnson36 04-13-07 04:31 PM

Answer
 
Well looks like modded ones from AG124...Im just converting the files.

Quote:

Originally Posted by Boris
Quote:

Originally Posted by jmjohnson36

waiting on info from UBISOFT

God I hope they say yes. Is this just stock ships or modded ones too?


jmjohnson36 04-13-07 11:43 PM

report errors
 
this was installed on a clean copy and works fine...might have issues if you install the newer ID book...but not sure...

tater 04-14-07 12:05 AM

I got a single error loading up the mission editor. It said:

The unit class NCOT from country Japan not found in the platforms library

tater 04-14-07 12:22 AM

made a quick mission with new ships, got CTD on loading. Yep, every time, ctd

clayton 04-14-07 12:32 AM

Are these ships for mission development or will they be cruising the ocean?

tater 04-14-07 12:37 AM

OK, the NCOT.cfg file has the class name as just COT. I changed it to NCOT, and the mission editor stopped giving the error. will load up game and see if that fixes it.

jmjohnson36 04-14-07 01:07 AM

OK caught it tooo
 
changing it in the download as we speak

Quote:

Originally Posted by tater
OK, the NCOT.cfg file has the class name as just COT. I changed it to NCOT, and the mission editor stopped giving the error. will load up game and see if that fixes it.


jmjohnson36 04-14-07 01:15 AM

Ok
 
Hmmm they should be ready for both...this is Ag124 department more than mine.

Quote:

Originally Posted by clayton
Are these ships for mission development or will they be cruising the ocean?


jmjohnson36 04-14-07 01:23 AM

Errors
 
let me know how its going now...

Quote:

Originally Posted by tater
OK, the NCOT.cfg file has the class name as just COT. I changed it to NCOT, and the mission editor stopped giving the error. will load up game and see if that fixes it.


tater 04-14-07 02:03 AM

Changing the class to NCOT fixed all the problems.

Boris 04-14-07 05:22 AM

Quote:

Originally Posted by clayton
Are these ships for mission development or will they be cruising the ocean?

That depends on the number of generic entries in the camapaign files. Not sure how much in the SH4 campaign is generic offhand, but there should be some. At very least the merchants should spawn as single contacts.


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