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Old 04-01-07, 03:17 PM   #1
briny_norman
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Default Torpedo trails - where are they?

I've yet to see any of my Mark 14 torpedoes leave a visible trail when traveling towards an enemy, like they were 'famous' for.
Is torpedo trails in the game as a feature at all?
Perhaps it depends on your graphic settings...?
If it's just missing, I suppose I could start working on a graphic mod to put them in.

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Norman
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Old 04-01-07, 03:18 PM   #2
BBury
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I see mine. They are faint but they are there.
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Old 04-01-07, 03:24 PM   #3
MadMike
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Maybe it's the sealife cloaking that's absorbing the bubble trail...

Yours, Mike
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Old 04-01-07, 03:27 PM   #4
Krupp
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The wakes are there all right, just that they are so short ones. Nvdrifter released a great "longer torpedo wake" mod for sh3 GWX, that would be nice to have here too. And the same for the ship wakes too (he fixed them also).
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Old 04-01-07, 03:45 PM   #5
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Dont see any here but have graphics turned down as low as possible to make it playable.
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Old 04-01-07, 05:13 PM   #6
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I see wakes, but they are very short and subtle. If I lose track of them it is rare I managed to free-float camera back to them again.
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Old 04-01-07, 05:42 PM   #7
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The wakes are there, but they could be made longer.
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Old 04-01-07, 06:01 PM   #8
Von Manteuffel
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Yup, they're definitely there. I've watched them run astern of many a target despite a "perfect" TDC solution
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Old 04-01-07, 07:09 PM   #9
AVGWarhawk
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The wakes are there. Perhaps your particle density needs to go up some. Also, the God's eye view I can not see them. I have to zoom in on them.
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Old 04-01-07, 07:42 PM   #10
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Quote:
Originally Posted by Krupp
The wakes are there all right, just that they are so short ones. Nvdrifter released a great "longer torpedo wake" mod for sh3 GWX, that would be nice to have here too. And the same for the ship wakes too (he fixed them also).
I am currently working on an SH4 mod for longer and brighter torpedo wakes. Keep a lookout in the SH4 modder's forum for a future release.
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Old 04-01-07, 07:58 PM   #11
darksythe
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Quote:
Originally Posted by briny_norman
I've yet to see any of my Mark 14 torpedoes leave a visible trail when traveling towards an enemy, like they were 'famous' for.
Is torpedo trails in the game as a feature at all?
Perhaps it depends on your graphic settings...?
If it's just missing, I suppose I could start working on a graphic mod to put them in.

Regards,

Norman
Ummm....
Behind the torpedo maybe?
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Old 04-01-07, 08:21 PM   #12
briny_norman
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Good, I did hope my question would spark some witty replies

And, of course, I hoped it would spark the reply nvDrifter gave me.
Sounds great that you're working on this mod - I'll be the first to download!
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Old 04-01-07, 08:24 PM   #13
ReallyDedPoet
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Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by Krupp
The wakes are there all right, just that they are so short ones. Nvdrifter released a great "longer torpedo wake" mod for sh3 GWX, that would be nice to have here too. And the same for the ship wakes too (he fixed them also).
I am currently working on an SH4 mod for longer and brighter torpedo wakes. Keep a lookout in the SH4 modder's forum for a future release.
http://www.subsim.com/radioroom/showthread.php?t=110291
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Old 04-01-07, 08:29 PM   #14
Meco
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Quote:
Originally Posted by Von Manteuffel
Yup, they're definitely there. I've watched them run astern of many a target despite a "perfect" TDC solution
I had this happen too. The TDC was spot on. Seems the torpedo ran through a school of jelly fish that slowed the torp just enough to give time for the ship to steam ahead of it's intended contact point.

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Old 04-01-07, 10:02 PM   #15
ccruner13
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yea they are there...i used it to find a circular runner yesterday...it missed my conning tower by about | | that much
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