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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Jul 2006
Location: Utah
Posts: 314
Downloads: 120
Uploads: 0
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for all the research i know they did, they also made some equally strange decisions. Of course a dev team of romanians will never have the fine eye of detail from someone who saw it daily for a number of years.
Last edited by fullmetaledges; 03-28-07 at 09:34 PM. |
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#2 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
Uploads: 0
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and here's the kicker..if you look at it real close..it's the correct emblem for the time .aka split baner on top semper on right and fidelis on the left.....yeah...i wore the eagle globe and anchor for 4 yrs...
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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![]() ![]() This is pretty bad. What was the line of thinking on this? "Navy, Marines...same thing!" Sloppy work! ![]() ![]()
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 |
Samurai Navy
![]() Join Date: Aug 2006
Location: Beneath the waves
Posts: 568
Downloads: 20
Uploads: 0
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#5 |
Swabbie
![]() Join Date: Apr 2005
Posts: 9
Downloads: 22
Uploads: 0
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USN caps are not present on officers. The thing they have looks like "bolshevik" headwear from 1917.
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#6 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I wonder if the white floppy cap mod from SH-3 will work ? ![]() |
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#7 |
Seaman
![]() Join Date: Mar 2007
Posts: 32
Downloads: 0
Uploads: 0
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This is something of a problem when you have European developers working on something like this- they do research but don't get the finer points sometimes.
An example would be having a European developer do a baseball or football (not soccer) game- they would probably do a good job, but miss things that an American developer wouldn't. |
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