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Old 03-17-07, 12:09 AM   #1
Zero Niner
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I've not had musch experience in convoy attacks, but I think as far as GWX is concerned it'd be difficult for you to penetrate w/o being spotted.
What I do is to lie in wait ahead of the convoy, at periscope depth, ahead slow & silent running. You'll have to time yor approach such that the escorts come no nearer than say 2km to be safe. Pick your targets, launch your tubes then get out to relaod & recharge before you try again.
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Old 03-17-07, 12:23 AM   #2
supposedtobeworking
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how do you time your approach? I have the nomograph and the time sheets in the upper corner in the map screen. I assume you use those? I have tried to do a little timing, but it is always just a guesstimating type of planning and pretty sloppy. Do you have a more methodical procedure for timing an approach like this? I have not got the knack of mapping out the escorts search patterns yet--that would probably help--it seems like it would be a very tedious process of calculations to plan such a timed approach--is your method of doing such very complicated?
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Old 03-17-07, 04:20 AM   #3
Mush Martin
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when doing initial positioning infront of the convoy what I do
is I draw a line projecting from just aft of the convoy to well
outside the engagement area. the line runs directly through
the convoy centre and along the convoys track

I generally measure distance from centrline to outside row of ships
I will then either draw a perpendicular line off of the centreline
to mark where the nearest edge of the convoy will pass.
I do not mark on the escorts they will outride somewhere near 700
yds outside the line marking the outer edge of convoy.

depending on where in the convoy the target is located I position to
be within 1500 to 2000 yds of where that ship will pass in front of me
in relation to the centre line. observations will indicate roughly what sort of
escorts are going to be in the vicinity at firing point

you should actually be a about 1000 yds from the escort as he passes
(assuming your target in 2nd or 3rd row) and about 1500 to 2000
yds from the target ship)

Where possible complete all maneuvers prior to convoy moving to
within four thousand metres of the engagement zone.
so as you can lie in wait at silent running all stop to be safe.
it is also a good idea assuming the situation allows it to
position your ship in such a way that you are already
pointed towards your evasion course out of the area
prior to firing.

for me I usually attack from 2 km off the track -135 degrees off the
convoy course and will shoot at longer ranges than recommended by
the book, that extra 500 yds can make a difference in your egress
of the area. optionally the perpendicular shot has the advantage
that after shooting you are already passing behind the convoy
and if your course is roughly the reverse course of the convoy
you gain distance from the surface group rapidly. the hit will
detach the escorts from the convoy but you should be 2 or 3 minutes
down the evasion road by the time that happens.

it isnt perfect nor is it well described but it should give you the
idea project the convoy course measure the convoy layout the
attack of choice during the planning phase maneuver to postion
Wait, wait some more fire torps begin evasion silently and go.
and then is when the hits should happen.
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Old 03-17-07, 02:06 PM   #4
supposedtobeworking
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ok cool thanks mush martin that is good info. I am still confused on how to time actions though. Your description gave me a good idea of distances and angles, but how does one go about landing in the right spot at the right time, so to speak? that is the question that still evades me and it seems that other users are able to time this out--im just curious how some go about it.
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Old 03-17-07, 03:46 PM   #5
Brag
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You can't really time except approximately, if you have the speed of the convoy you can project the position of the target at a certain time and be in good firing position to hit it.
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Old 03-17-07, 03:55 PM   #6
Mush Martin
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Quote:
Originally Posted by supposedtobeworking
ok cool thanks mush martin that is good info. I am still confused on how to time actions though. Your description gave me a good idea of distances and angles, but how does one go about landing in the right spot at the right time, so to speak? that is the question that still evades me and it seems that other users are able to time this out--im just curious how some go about it.
to paraphrase sun tzu he who awaits his enemy at ease will be victorious

get into position ahead of the convoy and wait for them to come to you.
as they come into firing range the timing takes care of itself. however
you may want your first target or first two to go by your firing point
a little before opening fire. whether a perpendiclar or obtuse attack.

a little more on timing in attacks though. In order to maximize
the effect of surprise, it is a good idea when shooting mulitple
targets to shoot them in sequence all at once from furthest
away to nearest in that order. the idea being after a bit of
practice to figure out timing and ranges to have all your torpedos
strike as close to simultaneously as possible. by this method
target ships have less possiblility of evasion if all are hit simultaneously
and escorts cant close you while your trying still to shoot your
last three fish. by this method you should already be started your
evasion maneuvers prior to the escort or targets being aware
of your presence.

Good Hunting

MM

MM
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Old 03-17-07, 05:32 PM   #7
E.Hartmann
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I get 3-4 tracks on the convoy first. I then run ahead and got to 25M and set silent. Once convoy is on me, I will wait for the noise to surround me and for sonar to give me as many targets as possible. I then pop a scope shot and hit one the furtherst away but with a good 90deg AOB. After teh torp is about half way there, I then start picking my next four targets. I will nail 5 boats with one torp each then go silent and deep. Once I'm down to under about 100m or more of depth, I got to standard and move away. The first torp will impact and draw the escorts there and allow me to head opposite and escape. I then run out of range and reload all torps and do it again. What happens is the escort will stay back with the wounded stragglers and I can then take on the main convoy unopposed or if the escorts stay with the main group, I can circle back around and pick off the stragglers.

This is easy prior to mid '41 but now the boats have guns on them as well and its tough to do anything but torp shots but still going strong on patrol 16 now.....
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Old 03-17-07, 06:02 PM   #8
supposedtobeworking
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e hartmann that is very interesting, but I am still trying to imagine playing that out in my head and I don't see how you can hit five boats. Are you using GWX? I have to be honest, in my convoy attacks i get away with one ship sunk and another wounded tops. I've never gotten away hitting more than 2 ships. Do you use manual TDC? I use manual only--and usually I try to get within 1000m or less for the shot to gaurantee hits. I also cannot stand to make a hit and then wait hours and hours for the ship to go down -- esp. if I have to leave the area and then dont even get credit for the kill while I'm out of range. So I always make sure the target is going down on the first attack run. As for hitting multiples, I have not experimented with shots other than 90AOB since its the safest. Not to mention you have to take into consideration the gyro angle for accuracy, it must take a while to get the hang of your method i would think.

What does your target layout look like? I would imagine that you hit ships which are generally in front of you close to 90AOB just a varying distances in different columns? like this/



What is the maximum range you tend to fire on ships in the lanes and what is the max gyro angle and AOB you'll fire at?
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