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Old 02-28-07, 09:41 PM   #31
Mush Martin
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by Sailor Steve
Differences I've seen so far:

Much improved crew management with assigned watch bills and automatic rotation.

Upgraded weather with dynamic cloud shifts.

Completely changed damage-control system.

Special missions.
I like this stuff plus I think there will be more than enough new stuff to make SH4 its own game, then once modders rip into it Look what happened to Stock SH3.

as recently ago as dec 06 you mean right
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Old 02-28-07, 09:48 PM   #32
Tool
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Quote:
Originally Posted by John Channing
Nothing personal guys... I just love poking "falconeers".

JCC
No poking us.. And if you really want to try Falcon in it's ultimate form.. Try the new Open Falcon 4.3. What F4 always should have been. Our squadron has done away with AF even.

Oh.. and back on topic.. according to the preview in the new issue of Games For Windows Magazine, SHIV multiplayer with escorts/destroyers will be like an RTS. Meaning, you can tell ships where to go and patrol and watch the action from above (I assume this based on my experience with an RTS), but not actually be at the helm dropping charges.

Tool.
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Old 03-01-07, 03:16 PM   #33
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Quote:
Originally Posted by Tool
Oh.. and back on topic.. according to the preview in the new issue of Games For Windows Magazine, SHIV multiplayer with escorts/destroyers will be like an RTS. Meaning, you can tell ships where to go and patrol and watch the action from above (I assume this based on my experience with an RTS), but not actually be at the helm dropping charges.
That's April issue of GFW right? March is the last issue I've seen, and there was no SHIV preview in there.

Can you provide more details? Is there a screenshot of this "view from above"? I am afraid it won't be terribly involving and fun for escort commander to spend the whole game in some top down view while 3 submarine captains are having all the fun in 3D chasing his merchants?
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Old 03-01-07, 03:48 PM   #34
Safe-Keeper
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  • Improved dynamic campaign with dynamic orders and radio traffic as well as new missions.
  • More radio messages.
  • Better graphics.
  • Reworked damage control, crew management, and UI.
  • Better map design.
  • Life-boats with shipwrecked sailors and pilots ejecting from doomed aircraft. Both can suppposedly be rescued by you.
  • Screen resolution no longer stuck at 1024x768 or whatever.
Quote:
No poking us.. And if you really want to try Falcon in it's ultimate form.. Try the new Open Falcon 4.3. What F4 always should have been. Our squadron has done away with AF even.
You had to wait until I bought Falcon 4.0 Allied Force with telling me that.
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Old 03-03-07, 04:22 PM   #35
Tool
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There is only a few screenshots in this issue of GFW(April 2005), and none showing the view from above. I couldn't find it on their website, but It just talks about the previous versions and some of the changes such as crew management, new visuals, etc.

Nothing major or new we didn't already know about, just a half page writeup.

And yea... you REALLY need to checkout Open Falcon.. I can't get enough airtime now. If you are a pilot with no home, the 56th is always recruiting.

Tool.
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Old 03-03-07, 04:48 PM   #36
CCIP
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Quote:
Originally Posted by Mush Martin
as recently ago as dec 06 you mean right
I would, however, note that though GWX is a December 06 release, modded SHIII was already vastly better than 'vanilla' as early as May-June '05 with Real Uboat. GWX didn't crop up out of nowhere - modders have always been vigilant and active in SHIII, and GWX is in many ways an accumulation of two years of gradually-compiled work rather than a sudden burst that it might look like on the surface!

The modders will descend on SHIV just as quickly, mark my words
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Old 03-04-07, 11:18 AM   #37
Laffertytig
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where can i find info on open falcon 4.3? is it a mod for falcon allied fighters?
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Old 03-04-07, 01:14 PM   #38
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No it is not a mod for allied force. It is a heavily modified (including the .exe) of the original Falcon 4 with BMS. Check the Falcon message board equivalent of subsim.com here:

http://forums.frugalsworld.com/vbb/index.php

Tool
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Old 03-04-07, 09:24 PM   #39
Zero Niner
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Cool! Nice to see other F4 pilots in Subsim!.
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Old 03-05-07, 12:48 AM   #40
kiwi_2005
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Probably already said
bigger subs - i cant wait to stand on deck in the conning tower or do americans call it the Sail? Anyways it would be bigger size area compared to the much smaller U-boats. I think:hmm:

Side missions or dont know if these missions are in the campaign or side missions, but heading out looking for a downed pilot or doing a recon of a port is going to give the player something else to do when hes out at sea not just roaming around looking for convoys.

Seeing how well the ocean effects are i never really liked SH3 ocean although better than anything ive seen but to me it wasn't real, well it aint real but it just didn't feel right. Im hoping our boats will roll over big waves then come crashing down. Like in Das Boot during the rough whether ride.
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Old 03-05-07, 05:51 AM   #41
Tool
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Quote:
Originally Posted by Zero Niner
Cool! Nice to see other F4 pilots in Subsim!.
Heheh. Yesterday I discovered some Submarine Drivers over in Falcon 4 land.. so it goes both ways.

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