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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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I used mission editor a few times to simulate
Jutland. a very impressive scene it was too. you could do it as a mod with a mission or two or three a campaign would be quite a lot of work though and the depth of it would have us all waiting for the Imperial flotilla to finish there work instead. but it is possible to do it however modelling is quite a chore and Im not able to do that part at all. MM |
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#2 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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Damage issues need to be balanced
keel strength versus torpedo yield etc balancing it to try and aproximate the performance of original ships and weapons etc. MM PS I am currently working on a Cruiser sub with two deckguns. |
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#3 | |
Canadian Wolf
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#4 | |
Nub
![]() Join Date: Feb 2007
Posts: 3
Downloads: 15
Uploads: 0
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Two deck gun U-boats would be amazing As for Imperial Flotilla, I don't believe it will be out for many years plus it'll be a different game in its own right... I'm just hoping to create a WW1 mod (indeed I'm surprised no-one has bothered... though from what i can tell SH3 was initially very 'un-moddable') for SH3. |
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