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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: May 2006
Location: That lil island above france
Posts: 601
Downloads: 0
Uploads: 0
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I never really saw anything in PS. if it combined its gameplay with BS midways graphics then there might have been a damn good game but as it stands it just doesnt really cut it... The thing that got me the most was the effects on the ships cannons. There was never any "Boom" to them.. they might as well have fired BB guns
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#2 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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As I said before, I have already paid for PS so I must wait until this is in the bargain bin.
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#3 | |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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#4 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
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PS MODS -Your one stop PS mod source.. click HERE ! |
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#5 | ||
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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#6 |
Commander
![]() Join Date: Mar 2006
Location: St.Petersburg, Russia
Posts: 474
Downloads: 166
Uploads: 0
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Here is the link to Australian patch http://pacificstorm.net/files/smpatch-1_2-1_3-au.exe
And updated English patch for those, who met OS script host problem. http://pacificstorm.net/files/smpatch-1_2-1_3-eng.exe |
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#7 |
Loader
![]() Join Date: Jun 2005
Location: Canada
Posts: 84
Downloads: 0
Uploads: 0
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some videos posted from beta tests http://www.youtube.com/KiloAlpha4
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PS MODS -Your one stop PS mod source.. click HERE ! |
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#8 |
Nub
![]() Join Date: Apr 2007
Location: Blackpool, United Kingdom
Posts: 4
Downloads: 0
Uploads: 0
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we meet aagin Mr. KiloAlpha . i have to say that apart from the pretty crappy amount of allied units coming along in the "allies" expanison, the game as a whole is looking better and better. especially as BS:Midway has fallen on its face now
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