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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
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Yes this is much more difficult now but with navigation chart i took from the community manual maybe i will plot a decent targert course now ![]() |
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#17 | |||||
Commodore
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Location: Portugal
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#18 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
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- see, what Corsair said about making things harder. Wise words. ![]() - you can mark your starting position and the next position AND even the 'nexter' position anytime. You certainly don't have to wait till the 3.15 passes and then plot all the marks at the same moment. So you have plenty of time to mark your future position with really good precision.
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#19 |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
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man! I must admire you for playing without seeing your sub on the chart... I suppose you have 100 percent realism on? and how do you find the contacts position? with stadimeter?
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#20 |
Electrician's Mate
![]() Join Date: Sep 2001
Location: Under the sea
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Use this http://www.paulwasserman.net/SHIII/WazooNomoModBig.rar. The nomograph lets you pick up speed and course in just 30 seconds.
Well, really just for speed and range, but if you pick up two ranges in 30 seconds (more time better), you get the course. |
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#21 | |
Commodore
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#22 | |
Commodore
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#23 |
Stowaway
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Distance in Kmeters x 32.5 divided by minutes = knots
Or distance in meters x .0325 divided by minutes = knots Plot target's first position and begin timer. Plot subsequent positions and plot target's general course. Measure distance traveled and note minutes on timer. For example 2.6 Km x 32.5 divided by 12 minutes = 7.0416 knots The more observations and calculations you make, the more accurate your estimation of speed. This is really useful with a target on a zig-zag course. |
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#24 | |
Stowaway
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Now if you ARE looking for target Course Then that realy depends on what info you have available on the target at hand. 1--- You could use the whizwheel if you have A) own sub's heading B) Bearing to target C) AoB 2--- a Second method is simply plotting it from WO's calls - never mind the time seperation as you dont need speed to have course from the plot. 3--- the third and most dificult way (also not very WWII'ish) is TMA on hydrophone plots. TMA = Target Motion Analysis. This is VERY dificult and time consuming, but if your a NERD i guess it could be a fun and tormenting study. Hit words for Google would be Ekelund Range, TMA, Geo-plot, one-bearing only. I'm simply do not know enough about this to be able to tell you about it my self. As for the plotting it self - mummit is 100% right. You dont need jack but a paper and a set of rulers to plot. Make a north arrow on the paper - now make a line that has your sub's course. Now make small hacks on that line with the interval in scale that your sub at current speed will travel in 3 min 15 sec's. Make lots of hacks. Take a bearing Range reading of the target - start the stopwatch and then plot that at the first hack. As the stopwatch comes to 3.15 make the next plot from the second hack. At 6.30 the thired plot from the thired hack etc etc etc. Soon the target plots will show a direction - connect the dots and voila - course. Now measure the speed from the plot spot distances. If your a tad clever you can now "draw ahead in time" your own approach to the shooting spot and then be sure to follow that planed rout's headings and speed's. When you arrive on the shoot spot you can make a couple of extra plots on the target just to be sure that he is STILL going the same speed and heading. Last edited by Mav87th; 01-31-07 at 06:02 PM. |
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#25 | |
Commodore
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#26 | |
Electrician's Mate
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Location: Under the sea
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