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Calculating enemys course
Hi felow Kaleuns, do you know other quick method to calculate the enemys course rather than the 3:15 rule?
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What's the 3:15 rule?
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i guess and its usually right :smug:
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Can someone answer my question please?
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I forgot to mention that im not using contact updates on map.
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The 3.15 prooved to be the most effective methods that I ever used. I've modified it to be rather 6.30 method or even 13.0 method, though it's still the same one, regardless it's multiplied. It's deadly accurate/precise and very easy to use (after you learn it ang catch the skill).
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I guess you have to accept the fact that when you raise the difficulty it makes things more complicated. Since I also use manual navigation I miss also more shots, but in a way that's what I have been looking for. If you hit 100% of the time, it gets a little boring after a while...;)
I still use the 3'15" method and work it the other way around. Once I have plotted the target estimated course, the reverse bearing and distance give me the estimated position of my sub and I plot my own course from there. The point is that all these are now estimated positions, and if your estimation is off the mark, you're in for a miss. But that's what they had to work with at the time... |
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I second that...:up:
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