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Old 01-25-07, 04:46 AM   #1
danlisa
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Just putting this idea out there. Is this problem evident with no skins enabled? i.e standard GWX skins. I'm only guessing here but are any of your enabled skins in DAT format?
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Old 01-25-07, 05:23 AM   #2
_Seth_
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IIRC, my only enabled skin was a self-made, consisting of .tga files. I cant see that any of my other mods should interfere and make this happen(like 23 dec. corrections/ Intergrated orders and so on)... :hmm:
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Old 01-25-07, 05:29 AM   #3
gamers2000
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Could it be the shell casing of the flak or something like that?
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Old 01-25-07, 05:37 AM   #4
_Seth_
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To me it looks like some insulators to the wires. Could be that this has followed from the 3D modelling; it has been created, and "dragged" away & not deleted, causing it to follow the model itself. Just my 2 cents...
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Old 01-25-07, 01:32 PM   #5
jasonsagert
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Jimbuna; GWX, GWX dec 23rd patch, a couple of NVdrifters mods, some of fubars skins (obviously). That's about it. I'm positive that I see this with the stock GWX tectures but I'll check that tonight.

Seth; Thanks, at least I'm not crazy I agree with your interpretation of what these are.

Gamer2000; As I stated in a previous post, these are the guide wire attachment points and floats, just off set from the u-boat to the left. In the second picture I posted you can see that they lineup with the attachment point and floats on the actually boat (the extra floats are bigger as they're closer in that photo).

Alright, does someone else with GWX want to fire up SH3, choose a type VIIC, add the u-flak conning tower (type 4, i believe) and see it they see this also? It's only there when I have the U-flak configuration.

I'll do some experimenting tonight after work to see if I can narrow down the source of the problem.

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Old 01-25-07, 01:55 PM   #6
ref
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Found the problem, my fault , when I corrected the cables I forgot to delete a reference object in my 3d scene, correcting it and will be released with the Jan update.

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Old 01-25-07, 02:11 PM   #7
_Seth_
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No worries, ref! Everybody can forget, we are only human, you know!
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