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Old 01-20-07, 06:02 PM   #1
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
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Quote:
Originally Posted by Ducimus
Truthfully late war isnt about sinking ships, its about surviving. Gamplay wise it sucks.

Generally speaking, SH3 has modeled late war fairly well. If you've read books like "iron coffins" youll come away with the impression that 5 mins on the surface is a long time, and you'd be exceptionally lucky to be unmoleseted on the surface 20 mins. To parahprase one book, the uboats were forced underwater, and without their surface mobility basically became floating minefields, only managing to sink ships that happen to blunder accross their path. Which as you know, in SH3, is fairly rare. You usually have to manuever on the surface to gain a firing position. Late war, you really don't have that option.
I totally agree with you in this one. After 1943 things do get really difficult. My aim as well is to survive. In my last career in GW 1.1a I was trying to go to theaters of operations that were a bit softer (like the baltic, the areas around Finland etc). I am trying the best I can but it's been quite a bit of times that I finished a patrol with one or even no ship in my log book. I don't know it's tricky and mighty difficult but I'll give it one more try. Who knows we might survive to write a book about it
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