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#3 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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![]() Quote:
in the file Ubisoft/SilentHunterIII/Data/Submarines/NSS_Uboat21/NSS_Uboat21cfg you will find this [Unit] ClassName=SSTypeXXI HumanPlayable=YES Interior=data/Interior/NSS_Uboat21/NSS_Uboat21 UnitType=200 MaxSpeed=15.6 MaxSpeedSubmerged=17.5 Length=76.7 Width=6.6 Draft=6.3 RenownAwarded=200 [Salvo] 1=1,3,5,2,4,6 2=1,2,4,6 3=1,3,5,6 4=1,3,5 5=2,4,6 6=1,4 7=2,3 8=5,6 [Properties] PeriscopeDepth=16;meters SnorkelDepth=16;meters CrashDepth=70;meters MaxDepth=500;meters SurfaceDepth=10;meters TorpLaunchMaxDepth=50;meters StormConditions=14,0.4;max wind speed [m/s], max rain intensity [0,1] [EngineProperties] AllStop=0.00 AheadSlow=0.12 AheadOneThird=0.57 AheadStandard=0.80 AheadFull=0.94 AheadFlank=1.00 BackSlow=-0.26 BackStandard=-0.40 BackFull=-0.53 BackEmergency=-0.66 what you can do is figure out what percentage of your top underwater speed adds up to 5 knots and enter that percentage as ahead slow speed above, notice that no percentage symbols appear in the settings, here percentages are expressed as decimals the Idea being that when you order silent running immediately after hitting the z to order it you immidiately hit button 1 to order the speed you desire Your Type XXI is equipped with Creeping motors in the game while under silent running they will be engines used. I once swapped them out for the engines on my type IXB as my reg motors. also with GWX bouancy you should when at 0 knots you will drift approx two metres above ordered depth this can cause your conning tower to broach. you can adjust periscope depth here but the problem isnt a problem over 4knots so you may not need to. hope it all helps MM. Last edited by Mush Martin; 01-12-07 at 10:29 AM. |
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