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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
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I agree with GT but I will give credit where credit is also due. The Developers did give us this product that we still enjoy so much and they made it open enough for us to improve upon it. Sadly though, they also gave us a product that needed to be improved upon so soon out the door.
Now, if they gave us a product as bad as some seem to claim, I don't think anyone here would have touched it let alone bought it when the word got out. So I ![]() ![]()
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#2 | |
Grey Wolf
![]() Join Date: Apr 2005
Location: Gettysburg PA
Posts: 845
Downloads: 38
Uploads: 0
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Now I will have this simulator on my hard drive for months to come if not longer thanks to the mods like RUB and the GW and GWX.I bought the game the day it was released and have been playing it since thanks to people like Kpt.Lehman.Marhkimov,Sergbuto,Fubar,Dowly,and the many other modders who have given their free time to make this the greatest Uboat Simulator ever. |
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#3 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
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"9. The weather model is crummy. I know the North Atlantic was a crappy place in the winter, but come on. Three straight weeks of hurricane force winds and rain doesn't seem quite realistic to me."
The strongest winds we get are 15 m/s this is roughly 30 knts. Average wind speeds in hurricanes are 100 Knts, so we are far from that... ![]() Having spent many winters in the west of France, I can tell you winter storms are often a lot more than 30 knts IRL... ![]() As for the rain, in my hometown we predict weather in winter by looking at a cape (cape Frehel) and it goes : " if you see the cape, rain is coming. If you don't see it, it's already raining." The problem with weather change is that when you save the game, the counter is reset. I find SH3 Weather being helpful even if not perfect.
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#4 | |
Stowaway
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#5 | ||
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#6 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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In MHO, GWX is to SHIII what SHIII was to SHII, a vast improvement. UBI, like any biz has to struggle with budgets, etc. They are not the enemy. What is amazing is what the GWX team has done, they have set the bar quite high. Will SHIV come up to GWX level?
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#7 |
Stowaway
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![]() IMO No, its not.
there are still too many features missing. wolpacks (real wolfpacks), more communications, better sub handling (batteries etc.), crew shifts/management etc. etc. GWX cant implement that, no mod can, because of the SDK thing... but GWX is still the best what you can get for SH3 i think... maybe it will be possible to "transplant" a few features from SHIV in SHIII... |
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