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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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1.) After SilverGhost's post I have played GWX over the holidays, tested with Sh3Gen and I can say that there is no noticeable impact on framerates. The fps problems I had on my mid level system (Mobile Barton 2500 @ 2.2Ghz , 1GB PC3200, GeForce 6800 @ 370/800), disappeared when I disabled filtering in the D3D9 fix, but that is probably specific to my video card.
Sorry if I sound like I am defending my application, but I don't believe anymore that the additional information added by Sh3Gen is having an impact on SHIII, 2.) Sh3Gen 0.7.1 was released 6 months before GWX, and the default settings are optimized for cmpaign files I was using at the time, i.e. Improved U-Boat and such. Because of the generally richer campaign environment in GWX, Sh3Gen's default settings will give a much bigger amount of information than I intended. Sh3Gen 0.8 is in the works, and will come with different parameters, optimized for GWX, as soon as I have had enough testing time. Until that it will be necessary to lower the Intelligence setting to about 50-60% of the default value if you want the same amount of information as before GWX. Hope that helps. GE
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#2 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I have tested and have noted no difference in frame rate with and without SH3Gen on my setups.
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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good grief another time compressor
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#4 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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I have used SH3Gen on Silent Hunter III (modded), TGW and now GWX and I find NO drop in the framerate.
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