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-   -   Slower Performance during time compession (https://www.subsim.com/radioroom/showthread.php?t=102379)

Probex 12-20-06 04:53 AM

Slower Performance during time compession
 
I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!

Mooncatt 12-20-06 04:57 AM

the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.

danlisa 12-20-06 05:00 AM

Hello and Welcome :sunny:

Can I ask if this TC slowdown occurs when ships are sunk in shallow water?

It has been shown that if a ship is sunk in shallow water then the SH3 engine still tracks it's existence.

FYI - cruising around at high TC, whilst quicker, means that you miss a lot of action. I personally only use a TC upto 512 and only when going to America. At all other times nothing above 128.

SilverGhost 12-20-06 09:16 AM

After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.

melnibonian 12-20-06 09:19 AM

Quote:

Originally Posted by SilverGhost
After experimenting around, I have found that GWX runs a whole bunch better if you do NOT use SH3Gen to load the superflous map info and "flavor". It's just more stuff that has to be loaded up.

I don't know about that. It's a shame if you cannot use SH3Gen as it's an excellent add-on, but I guess playing GWX is number one priority;) :up:

SilverGhost 12-20-06 09:27 AM

Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.

melnibonian 12-20-06 09:31 AM

Quote:

Originally Posted by SilverGhost
Melbonian...load it up (SH3Gen) and note your fps. Then try it again without. I have a custom built system with a 1.5 gig Ram, 7800 GS OC card, and dedicated 80 gig game drive...defragged and clean as can be. I was getting 40 fps with SH3Gen....100+ without it.

Wow:o

I never expected to see such a drop in the frame rates due to SH3Gen. Still 40FPS is not that bad actually. I mean the game is functional isn't it? Well close to harbours it might be a bit slower but so far I haven't seen any problems. I have a 3.3GHz with 512MB RAM and 128MB graphics card. Not top class machine but I still have no problems with GWX

Cpt. Stewker 12-20-06 10:39 AM

Hmm, I haven't checked the actual performance difference between running SH3 Gen and not with GWX on my comp. I haven't noticed any difference though while playing so that is all that matters for me! Out of sight out of mind.

Athlon 64 X2 4800+
2gb ram
SLI'd 7900GTXs
Raptor HD

FlyinS 12-20-06 10:50 AM

Quote:

Originally Posted by Probex
I was wondering whether anyone else experienced this issue.

On some occasions after a convoy attack, the high time acceleration performance never restores properly.

I play on 2048x when in transit from one area to another. If there are no ships nearby then the sub movement on the map is very smooth and fast.
When I encounter a convoy the performance drops dramatically (as it should with all the ships around). The problem is, that sometimes the smooth performance NEVER restores after a convoy encounter and I am stuck with a chugging poor motion even at 1024x for the rest of the mission. That really takes the enjoyment away, because I know that it should not be so. Upon starting a new patrol everything is great again.

Rebooting the PC and reloading the game or mission do not help.


I would appreciate some help.


Thanks a lot!

I get exactly the same problem, though mine seems to hit worse. I get reduced basically to 32x TC. Sometimes I can get it up to 64x, but I have to hit the "+" button about 200 times repeatedly just to get it to move up to that, and even at that it's DOG slow. Same scenario for when it occurs as well. I regularily use SH3Gen and I didn't have this issue nearly as much before I started using it, so I'm guessing it's the cause.

Pity, I like SH3Gen a lot.

Hartmann 12-20-06 12:43 PM

Quote:

Originally Posted by mooncatt
the only time i get that is if ive used fraps to record a short clip then obviously the fps drops but doesnt restore properly afterwards im not sure what the problem could be tbh so i just stopped using it now.

i noticied this in the same situation and with burning ships in shallow waters with my actual setup, a heavy modified Rub 1.45. :yep:

Jimbuna 12-20-06 04:34 PM

Welcome aboard Probex :arrgh!:

What spec is your rig ?...in particular CPU...Graphics...Ram :D

Grell 12-20-06 04:43 PM

I get this problem on some occasions but for the most part I can play smooth at maximum time compression.

Regards,

Grell

IRONxMortlock 12-20-06 05:24 PM

I get an issue similar to this and I don't use SH3Gen. Just GWX and Commander 2.7.
________
FIND DISPENSARY

andy_311 12-20-06 08:33 PM

I noticed this problem with me on my second patrol but it only occured after I sunk a few ships and then tried to TC at 4098 and my pc just slowed down I had to drop the tc to 256.

Probex 12-21-06 07:59 PM

Thanks for all the replies.

If the game was still tracking a sunk ship or two then this is exactly how it would affect the performance.

I am running GWX on a clean install and SH3 Commander 2.7.

AMD64 3200+
2x6800GT in SLI
2GB 400 DDR RAM

I am sure that the rig is not the reason why this happens since it happens only sometimes and under a particular set of circumstances. I also run many other demanding games without any problems.

In light of the guess about lingering wrecks, would there be a way to manually FIX the saved campaign file and remove them?? Perhaps some of the modders have an idea?


Thanks in advance!


S!


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