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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Eternal Patrol
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I do remember one account of two subs in adjacent areas colliding underwater, resulting in one being forced very deep and the other knocked to the surface, from United States Submarine Operations In World War Two.
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“Never do anything you can't take back.” —Rocky Russo Last edited by Sailor Steve; 11-30-06 at 12:10 PM. |
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#17 | |
Ocean Warrior
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#18 |
Eternal Patrol
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Yep, ended fine. Neither one knew what had happened right away. The one on the surface was spotted and attacked by the Japanese, but escaped. The one forced deep heard noises in the distance, came to periscope depth and saw ships depth-charging somebody. After their respective patrols were over and the reports were compared they realized they must have hit each other. Until then it was just "collided with something".
When I have access to my books again I can give the full account.
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“Never do anything you can't take back.” —Rocky Russo |
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#19 | |
Ocean Warrior
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Looking forward to you update, when you have the books, mate!!! ![]()
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#20 |
Captain
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And there was one incident where two subs were right at the boundary and one fired at the other thinking it was a Japanese sub. Fortunately they missed.
I do think the patrol areas changed later in the war...but I think they just went from being numbered to being named. (I always did like the "Maru Morgue" name. Heh). |
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#21 |
Ocean Warrior
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Lets just hope SHIV has some missions in the bongo straits...
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#22 |
Captain
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The Bungo Suido? Can't have a Pacific Sub game without it...*lol*
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#23 |
Silent Hunter
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This thread was a very interesting read!
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#24 |
Ace of the Deep
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...another interesting thing about the "imperial" system for you manual TDC guru's...the RULE of 3 and/or the RULE of 6...
...its a straight 3 minutes measure (yards) instead of 3-1/4 as used in metric for determining speed. -...- as for as the Pacific... Geo Coords (Lat & Long) High-scoping (Modeled in orig SH) PPI Radar (later in the war). Sounds like a lot of nifty differences coming your way. all the best,
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[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#25 |
Captain
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Oh yeah! For those not that familiar with US sub tactics,one of the things they used to do before SJ Radar came out was to use the periscope while on the surface. They would extend the scope as far up as it went and had a crewman using the scope as an extra lookout.
Doubt they will model THAT in game though...but you never know. |
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#26 | |
Ocean Warrior
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#27 |
Eternal Patrol
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No, no, no...he was in the control room using the scope. 'Twas what Don1Reed meant by "high-scoping".
Though they did have lookouts climb up into the support beams for the scopes.
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“Never do anything you can't take back.” —Rocky Russo |
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#28 | |
Ocean Warrior
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![]() Thanx for the great info, Steve! ![]()
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#29 |
Captain
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Nah,that's what they do to the guy who breaks the ice cream machine.
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#30 |
Captain
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Ok,back OT. Since it is supposed to be a realistic PTO sub sim,it should ONLY be in feet,yards and nautical miles.
After all,we got metric in SH3 because that's what Germany used. |
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