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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Are you playing vanilla (stock) SHIII, or have you added any mods, especially one of the popular supermods?
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#2 |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
Posts: 396
Downloads: 1
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In the upper left hand corner of your map....you should be able to pull down another map which outlines the mine areas and net areas in each port.....a very handy thing to have......or ........you can follow the destroyer out.....
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#3 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
Downloads: 3
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Perhaps Bernard is on board as a stowaway??
:rotfl: :rotfl: |
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#4 | |
Ocean Warrior
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#5 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
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Hi, that will also happen on returning if you are on TC1024. The solution is to slow down your TC until you are out of a 25km radius from port; keep it down to 32-64 [use the ruler to get the distance as you leave].
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#6 |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
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That is after following the Escort out [see Slick Rick's thread].
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#7 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
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If you are using GW, on the top left part of your screen you will see the edges of draggable maps of your harbors and the minefields around them.
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