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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
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The periscope is "wired" into the TDC and will update the "bearing to target" in real time... again, independently of wether your "locked on" to something or are just swiveling your periscope around pointing at thin air. Here's the magical part: as your "bearing to target" is updated in real time by swiveling the scope around, the computer recalculates the AoB setting to compensate for your changing viewpoint. For this said recalculation the computer assumes that whatever your looking at is in your crosshairs. Speed is maintained constant and distance is unfortunately not recalculated in real time, so you might want to "call out" updates on that one... but be sure to clear the notepad of all other information, otherwise it will most probably screw up your AoB (the value leftover on the notepad was valid at some point, but not anymore, and clicking on the notepad with that value still there will force said bogus value in the TDC) |
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#2 |
Lucky Jack
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Correct! Every value must be erased and fresh one entered on every vessel targeted.In simpler terms as the British called it 'is was' only German engineering turned the mathmatical 'is was' into a real time ever changing reality of the torpedo path. Therefore the British boats had to basically aim the boat using 'is was' were the German TDC was done mechanically and these value fed into the guidance system of the torpedo. So clear the pad or the TDC will be using the old values. Yes,one well placed torp on a liberty ship will break it in two as well as C2 and C3. Normally I get to within 1500m for my solution because you are close enough to account for any small miscalculation using the scope or UZO...unless you do some outlandish miscalculation! I generally find that incorrect AOB can cause a major miss so I attempt to make that bit of information as correct as possible. I always manually dial in the speed of target on the TDC...basically the merchants are doing 7 knots. I find using the stop watch gives outlandish speeds. I never use it.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 10-18-06 at 07:08 PM. |
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#3 | |
Stowaway
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#4 | ||
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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#5 | |||
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Mate
![]() Join Date: May 2005
Posts: 57
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One torp, two torps, three torps...?
![]() I had a little encounter y'day with a lone C3 cargo. Got myself into a superb firing position, set tubes to 'salvo' and jammed three eels right into its starboard side. BOOM-BOOM-BOOM. Stopped engines, waited. And waited. OK, wait some more. Dammit! Set time compression to 32. OK, 128 then. Tick-tick-tick... Nothing. Darn. OK, another eel at broadside. BOOM. Waited. Waited. Waited, etc. What the hell...!? OK, TWO EELS MORE THEN!!! BOOM-BOOM. Tick-tick-tick... ![]() Then I'd had enough. Fired TWO MORE eels and only then did the final "She's going down!" come through. Of course, by that time, sonarman was going NUTS about the high-pitched screws of three destroyers moving in at high speed ![]() In total I spent nearly a full 24 hrs on one C3 and wasted 8 eels. Fortunately I was relatively close to France so sailed back to St Nazaire and start a new mission. |
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#7 | |
Stowaway
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