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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 | |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
Uploads: 0
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![]() Quote:
http://rapidshare.de/files/34172759/Sunken_Ship_Map_Icon.psp.html That file is still in .psp format - I found when I converted it to .jpg it looked pretty crappy, so I kept it in .psp format while I worked with it. Then, I took the map I use to determine whether the game's patrol grid assignment for my next patrol is reasonable or whether I want to change it with SH3 Commander (unfortunately, I can't find/remember where I downloaded that map, so I can't give credit to the original source of the map file, but I've uploaded it here in case anyone doesn't already have one they can start with: http://rapidshare.de/files/34174012/U-Boat_Patrol_Grids_Map.jpg.html ), and just started pasting copies of the sunken ship marker into the grid squares where my Kaleun's Personnel File from SH3 Commander had logged where I had sunk all my victims. I just kept changing the number at the bottom of the sunken ship icon so I could designate which sinkings were from which patrol, and kept pasting copies until I was done. Things got a little tight in some of the squares where I had lots of successes, but in the end it seemed to work out OK. Been wanting to do this for some time - amazing how simple it turned out to be ![]()
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