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Old 09-09-06, 03:19 PM   #1
goldorak
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Whats the problem with having players over the internet, maybe even doing multistation ?
If you only want to do a local lan party you'll loose a lot of potential players.
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Old 09-09-06, 03:36 PM   #2
JgzMan
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My problem with an eight-hour mission is skill, and attention span.

If I were better at the gaem, an eight hour mission would be fun.

If I had a longer attention span, an eight hour mission would not be intolorable.

But together, it's a no-go.


Also, I think seprate rooms for seprate vesels would be cool. Plus a common room for chips and meetings.
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Old 09-09-06, 03:56 PM   #3
Bellman
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Yep thats a party I'd like to join but my leads are a bit short.

You could run it on the internet with 'mother ships' maintaining comms - there would be inevitable dropping wasteage but the initial allocation
of team members could attempt to allow for this. 3-4 hours is the best I've done.

Sorry they're just playing 'Land of hope and glory' at the last night of the Proms - always fires me up............................................a bit !
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Old 09-09-06, 04:07 PM   #4
Molon Labe
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Quote:
Originally Posted by Bellman
Yep thats a party I'd like to join but my leads are a bit short.

You could run it on the internet with 'mother ships' maintaining comms - there would be inevitable dropping wasteage but the initial allocation
of team members could attempt to allow for this. 3-4 hours is the best I've done.

Sorry they're just playing 'Land of hope and glory' at the last night of the Proms - always fires me up............................................a bit !
I think I played in an online Empire Earth match that ran over 6 hours. That was a killer!
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Old 09-09-06, 04:47 PM   #5
SeaQueen
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Quote:
Originally Posted by JgzMan
My problem with an eight-hour mission is skill, and attention span.

If I were better at the gaem, an eight hour mission would be fun.
I don't think lack of skill is really an issue. Given the time span, and the presense of other people, a party like that would probably be probably fairly cooperative.

Quote:
If I had a longer attention span, an eight hour mission would not be intolorable.

But together, it's a no-go.
This worries me because people do have to pay SOME attention to what's going on and I'm worried that if it takes too long for things to happen, that I'll lose people.
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Old 09-09-06, 04:34 PM   #6
SeaQueen
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Quote:
Originally Posted by goldorak
If you only want to do a local lan party you'll loose a lot of potential players.
I love you guys, but uhm... the internet is a rotten substitute for actual real ilfe interaction with human beings.
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Old 09-09-06, 05:03 PM   #7
goldorak
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Quote:
Originally Posted by SeaQueen
I love you guys, but uhm... the internet is a rotten substitute for actual real ilfe interaction with human beings.
Ok, you're paying me the air ticket to come to Washington Dc to your lan party ? :rotfl:
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Old 09-09-06, 05:09 PM   #8
Bellman
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G :rotfl:...but my leads are longer than youres ! :rotfl:
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Old 09-09-06, 05:36 PM   #9
SeaQueen
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Quote:
Originally Posted by goldorak
Ok, you're paying me the air ticket to come to Washington Dc to your lan party ? :rotfl:
Uh no.

I was more thinking about how to actually make a DW LAN party work with people I know in the area.
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Old 09-09-06, 06:21 PM   #10
Sea Demon
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Quote:
Originally Posted by SeaQueen
Quote:
Originally Posted by goldorak
Ok, you're paying me the air ticket to come to Washington Dc to your lan party ? :rotfl:
Uh no.

I was more thinking about how to actually make a DW LAN party work with people I know in the area.
If I'm ever in the area, I'll bring my rig and you can let me know where to report.

Are you saying that we would be able to search and conduct real time naval ops on a map large enough, and a situation robust enough, where firing of weapons would occur hours after we begin? Where we get to become totally involved in all phases of detection, tracking, and building a fire control solution? Sounds great.

Last edited by Sea Demon; 09-09-06 at 06:24 PM.
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Old 09-09-06, 08:19 PM   #11
SeaQueen
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Quote:
Originally Posted by Sea Demon
If I'm ever in the area, I'll bring my rig and you can let me know where to report.

Are you saying that we would be able to search and conduct real time naval ops on a map large enough, and a situation robust enough, where firing of weapons would occur hours after we begin?
I was unaware there was any other way to play the game.

But yes, that's exactly what I'm saying. It's NOT THAT HARD. To me, the scenarios that are contrived are the ones where people start shooting within a few minutes.
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Old 09-10-06, 01:32 AM   #12
Bellman
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SQ: With alluring siren sounds drifting over the water I have insisted that the crew fill their ears with wax and lash me to the mast. ...............But good luck - it sounds a great idea.
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Last edited by Bellman; 09-10-06 at 03:33 AM.
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