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SeaQueen 09-09-06 09:36 AM

A Thought
 
A DW LAN party? It'd be easy to come up with a scenario that would last all night (statistically) and it might actually be quite realistic.

goldorak 09-09-06 10:10 AM

If you're thinking about cooperative multiplayer missions with 6-10 people, we had those matches months ago on cadc and it was a real blast.
After Furia, nobody else stood up to the challenge of developping cooperative multiplayer missions.

SeaQueen 09-09-06 11:17 AM

Quote:

Originally Posted by goldorak
If you're thinking about cooperative multiplayer missions with 6-10 people, we had those matches months ago on cadc and it was a real blast.
After Furia, nobody else stood up to the challenge of developping cooperative multiplayer missions.

Cooperative or not isn't what's important to me. I was just thinking the game had good potential for chips-and-dip while geeking and was wondering if anyone had tried it?

JgzMan 09-09-06 01:18 PM

I would LOVE to do somthing like that, although I would prefer several faster missions. Say, four two-hour missions rather than an eight-hour mission.

Molon Labe 09-09-06 02:15 PM

Quote:

Originally Posted by SeaQueen
A DW LAN party? It'd be easy to come up with a scenario that would last all night (statistically) and it might actually be quite realistic.

Sounds interesting

SeaQueen 09-09-06 02:19 PM

Quote:

Originally Posted by JgzMan
I would LOVE to do somthing like that, although I would prefer several faster missions. Say, four two-hour missions rather than an eight-hour mission.

How come? The thing that I think would be cool would be the whole planning process. You get together with a bunch of friends and figure out what you're going to do, then do it. The nice thing about DW and LAN parties is that since the action typically unfolds slowly, you can be a little more social than something like say... Americas Army, where you've got to be COMPLETELY focused on the game at all times. DW... I go... get a soda... get some chips... chit chat a bit... probably nothing's going to happen.

Maybe put people in different vessels in different rooms?

goldorak 09-09-06 03:19 PM

Whats the problem with having players over the internet, maybe even doing multistation ?
If you only want to do a local lan party you'll loose a lot of potential players.:shifty:

JgzMan 09-09-06 03:36 PM

My problem with an eight-hour mission is skill, and attention span.

If I were better at the gaem, an eight hour mission would be fun.

If I had a longer attention span, an eight hour mission would not be intolorable.

But together, it's a no-go.


Also, I think seprate rooms for seprate vesels would be cool. Plus a common room for chips and meetings.

Bellman 09-09-06 03:56 PM

Yep thats a party I'd like to join but my leads are a bit short. :huh:

You could run it on the internet with 'mother ships' maintaining comms - there would be inevitable dropping wasteage but the initial allocation
of team members could attempt to allow for this. 3-4 hours is the best I've done.

Sorry they're just playing 'Land of hope and glory' at the last night of the Proms - always fires me up............................................a bit !

Molon Labe 09-09-06 04:07 PM

Quote:

Originally Posted by Bellman
Yep thats a party I'd like to join but my leads are a bit short. :huh:

You could run it on the internet with 'mother ships' maintaining comms - there would be inevitable dropping wasteage but the initial allocation
of team members could attempt to allow for this. 3-4 hours is the best I've done.

Sorry they're just playing 'Land of hope and glory' at the last night of the Proms - always fires me up............................................a bit !

I think I played in an online Empire Earth match that ran over 6 hours. That was a killer!

SeaQueen 09-09-06 04:34 PM

Quote:

Originally Posted by goldorak
If you only want to do a local lan party you'll loose a lot of potential players.:shifty:

I love you guys, but uhm... the internet is a rotten substitute for actual real ilfe interaction with human beings.

SeaQueen 09-09-06 04:47 PM

Quote:

Originally Posted by JgzMan
My problem with an eight-hour mission is skill, and attention span.

If I were better at the gaem, an eight hour mission would be fun.

I don't think lack of skill is really an issue. Given the time span, and the presense of other people, a party like that would probably be probably fairly cooperative.

Quote:

If I had a longer attention span, an eight hour mission would not be intolorable.

But together, it's a no-go.
This worries me because people do have to pay SOME attention to what's going on and I'm worried that if it takes too long for things to happen, that I'll lose people.

goldorak 09-09-06 05:03 PM

Quote:

Originally Posted by SeaQueen
I love you guys, but uhm... the internet is a rotten substitute for actual real ilfe interaction with human beings.

Ok, you're paying me the air ticket to come to Washington Dc to your lan party ? :rotfl:

Bellman 09-09-06 05:09 PM

G :rotfl:...but my leads are longer than youres ! :rotfl:

SeaQueen 09-09-06 05:36 PM

Quote:

Originally Posted by goldorak
Ok, you're paying me the air ticket to come to Washington Dc to your lan party ? :rotfl:

Uh no.

I was more thinking about how to actually make a DW LAN party work with people I know in the area.


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