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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
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Reading the SH4 Interview, specially the response to Henk WissinK question, into the response thermal layers are not mentioned as a parameter affecting the effectivity of pasive or active sonars.
USA subs has BatyThermoGraphs, it was on SH1, will we have them and thermal layers modelled ? >>>>>>>>>>>>>>>>>>>>> Henk Wissink, 62, Nederlands: How is the escort sonar degraded in case of speed, convoy noise level, and depth charge explosions? SH4 Dev Team: We already made some escort sensors alteration in SH3. Here you have a short list with parameters that are took in consideration by various sensors: Radar: |
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#2 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
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Good question, hope it is included
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#3 |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
Posts: 818
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Yes, and no mention of bearing to target by searching unit (can't exatly hear much 15-20 degrees either side of your screws) nor effect of depth charges.
This stuff is simulation 1.01 as far as I'm concerned - get it right or give up! |
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#4 |
XO
![]() Join Date: Apr 2005
Location: Ft. Lauderdale, FL
Posts: 413
Downloads: 29
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I think the Devs are more concerned with spending the remaining development time perfecting a "Quake" style of Multiplay at this point.
It all boils down to $$$ |
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#5 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
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Multiplayer ? Waste of time until next Destroyer Command will be released.
And YES - we need THERMAL LAYERS - please......... Stary Wuj |
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#6 |
The Old Man
![]() Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
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Why do I have a bad feeling about SH4?
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#7 |
Seaman
![]() Join Date: Jan 2004
Location: Texas
Posts: 41
Downloads: 86
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Yeah, im gettin the same bad vibe too. All im really after is an updated SH1 and ALL the realism that was included in that. Why do I feel like were going to lose it.
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#8 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
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Silent Hunter 3 is GREAT game (after few patches and mods), I really hope
Silent Hunter 4 will be NOT WORSE (if not better). Too many stupid shooters around, for kids only. DEVS - please, SIMULATION, not ARCADE :-) And of course THERMAL LAYERS if possible. Stary Wuj |
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#9 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
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Ah.... the panties are getting firmly twisted in knots and we are....what... still 7 months out from the earliest release date.
I am soooooo glad this forum ain't on my beat. The Moderators of this forum are showing much more maturity and restraint that I might have. Good on 'em. Some people here should be glad about that, too. JCC Last edited by John Channing; 08-29-06 at 01:46 PM. |
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#10 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
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Yeah, 7 months, I hope is not to late to talk
about THERMAL LAYERS :-) I remember "battle of Silent Hunter 2 Dynamic Campaign", we loose, but now Dynamic Campaign is out of discussion, good :-) Best Regards Stary Wuj |
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#11 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
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I must admit that I liked the "passing through thermal layer, Sir" announcement in the earlier version of Silent Hunter.
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#12 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
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They didn't say that the things on that list would be all the features, nor did they say that was the final list. "We've already made some alterations" sounds to me like they're not nearly done.
Quote:
How about some tactfulness here?
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#13 |
Torpedoman
![]() Join Date: Jun 2005
Posts: 117
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If SH4 was my project, the fans wouldn't be asking if such basic sim elements were being included.:p
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#14 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
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If the Subsim community had kept silent when the SHIII Dev team announced that the campaign would be made up of scripted missions, then that is exactly what we would have now. I think we should continue to let our opinions be heard in a tactful and professional manner. After all we are ultimately the paying customer.
Just my two cents.
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#15 | |
Born to Run Silent
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