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Will we have Thermal Layers Modelled ?
Reading the SH4 Interview, specially the response to Henk WissinK question, into the response thermal layers are not mentioned as a parameter affecting the effectivity of pasive or active sonars.
USA subs has BatyThermoGraphs, it was on SH1, will we have them and thermal layers modelled ? >>>>>>>>>>>>>>>>>>>>> Henk Wissink, 62, Nederlands: How is the escort sonar degraded in case of speed, convoy noise level, and depth charge explosions? SH4 Dev Team: We already made some escort sensors alteration in SH3. Here you have a short list with parameters that are took in consideration by various sensors: Radar: |
Good question, hope it is included
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Yes, and no mention of bearing to target by searching unit (can't exatly hear much 15-20 degrees either side of your screws) nor effect of depth charges.
This stuff is simulation 1.01 as far as I'm concerned - get it right or give up! |
I think the Devs are more concerned with spending the remaining development time perfecting a "Quake" style of Multiplay at this point.
It all boils down to $$$ |
Multiplayer ? Waste of time until next Destroyer Command will be released.
And YES - we need THERMAL LAYERS - please......... Stary Wuj |
Why do I have a bad feeling about SH4?:cry:
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Yeah, im gettin the same bad vibe too. All im really after is an updated SH1 and ALL the realism that was included in that. Why do I feel like were going to lose it.
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Silent Hunter 3 is GREAT game (after few patches and mods), I really hope
Silent Hunter 4 will be NOT WORSE (if not better). Too many stupid shooters around, for kids only. DEVS - please, SIMULATION, not ARCADE :-) And of course THERMAL LAYERS if possible. Stary Wuj |
Ah.... the panties are getting firmly twisted in knots and we are....what... still 7 months out from the earliest release date.
I am soooooo glad this forum ain't on my beat. The Moderators of this forum are showing much more maturity and restraint that I might have. Good on 'em. Some people here should be glad about that, too. JCC |
Yeah, 7 months, I hope is not to late to talk
about THERMAL LAYERS :-) I remember "battle of Silent Hunter 2 Dynamic Campaign", we loose, but now Dynamic Campaign is out of discussion, good :-) Best Regards Stary Wuj |
I must admit that I liked the "passing through thermal layer, Sir" announcement in the earlier version of Silent Hunter.
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They didn't say that the things on that list would be all the features, nor did they say that was the final list. "We've already made some alterations" sounds to me like they're not nearly done.
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How about some tactfulness here? |
If SH4 was my project, the fans wouldn't be asking if such basic sim elements were being included.:p
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If the Subsim community had kept silent when the SHIII Dev team announced that the campaign would be made up of scripted missions, then that is exactly what we would have now. I think we should continue to let our opinions be heard in a tactful and professional manner. After all we are ultimately the paying customer.
Just my two cents. |
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