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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sailor man
![]() Join Date: Mar 2008
Posts: 49
Downloads: 109
Uploads: 0
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Yes, but it is irrelevant. It doesn't work with my installation and my system even if no mod is active
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#2 |
Ensign
![]() Join Date: Sep 2005
Posts: 235
Downloads: 359
Uploads: 0
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sossenbinder:
All you need to do is go into the GWX - KC Enhanced Special Effects/data/Library folder and disable the Baza_FX.dat and Baza_FX_Sounds.dsd files and your problems go away as to the crashing. |
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#3 | |
Sailor man
![]() Join Date: Mar 2008
Posts: 49
Downloads: 109
Uploads: 0
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![]() Quote:
Edit: Can confirm it, problems are gone after deleting those two files ![]() What kind of effects are "Baza_fx", what do I miss now? |
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#4 | |
GWX Project Director
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This may be system specific too. On my system it creates no problems with stability if leaving those in place. The file removals action that you are recommending, removes the heart of the Enhanced Special Effects mod. If players do that, removal of the entire optional ESE mod should be the chosen course. Future editions will include a warning to use at your own risk. However, I would like to see your complete activated mod list posted here. Otherwise, it is good to see an old salt from days long gone. I hope you are doing well, PR. ![]() |
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#5 |
GWX Project Director
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Ok sossenbender.
I ran a career test out of Flensberg 1945 Deleted "SH3" gamesave folder and deleted it from recycle bin. All game settings were left at default. The ONLY mod I activated was GWX - KC Enhanced Damage Effects. I had zero problems leaving Flensberg. Followed escort using mostly 1x TC Once clear of harbor defenses went to 8x TC Once escort turned back, I increased average TC to 64x I also tried to stress it more by pushing lots of buttons, scrolling the map rapidly, and rearranging crew. All 3D interior and exterior views were rapidly and repeatedly available without issue. Sailed all the way to where the Skagerrat meets the Kattegat. Zero problems were had. The problem you are reporting is either with your installation or the non-official GWX-KC mods you have chosen to use. I think it may serve you well to tear down your current SH3 and GWX-KC installation and build it back from scratch. I realize that you may have seen it already, but you should view the video installation guide that Wolfpack 345 built for us, and follow it diligently. Do that even if you feel it to be unnecessary. We all make mistakes sometimes that makes us slap our foreheads. There is also a text installation document written by Fubar2Niner if you prefer it in that medium. Also something I will point to adamantly: GWX-KC is not mounted directly onto your base SH3 installation. GWX-KC is to be placed in a separate folder of your choosing elsewhere. Old habits can sometimes spill the soup. Links to the installation video and text installation guide are both available on the first post of this thread. Last edited by Kpt. Lehmann; 05-31-25 at 01:40 PM. |
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