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-   -   (RELEASED) Official GWX - Knight's Cross Edition v1.0 (https://www.subsim.com/radioroom/showthread.php?t=252967)

Kpt. Lehmann 06-19-22 03:00 AM

(RELEASED) Official GWX - Knight's Cross Edition v1.0
 
PROMISE KEPT!

At long last.

I am pleased to announce on behalf of former and current GWX-Knight's Cross Edition Development team members, that today we launch GWX-Knight's Cross Edition version 1.0 for Silent Hunter III.

We hope you enjoy it. It comes to you after MANY great difficulties, and hundreds of hours of collective labor.

Some rest is needed. Fleshing out this post further will happen as I feel up to it.

In the meantime, flip all the switches, turn all the dials, pull the levers, punch all the buttons, and Sink'em ALL!

GWX -Knight's Cross edition v1.0 Supermod

https://www.mediafire.com/file/i368i...n_v1.0.7z/file

GWX - Knight's Cross edition v1.0 Installation Guide Document courtesy of Fubar2Niner:
https://www.mediafire.com/file/1s4yd8km0hiqr37/GWX-KC_v1.0_Installation_Guide.docx/file

Video installation guide. Special thanks to Wolfpack345. Please check out his excellent Youtube Channel.
https://www.youtube.com/watch?v=gBNwsmyLrLU


Link for the .nip file referenced in Wolfpack345's installation video:
https://www.mediafire.com/file/sg48f...r_III.nip/file




Important Notes:

Concerning GWX-KC and SH3 Commander usage, please read:
https://www.subsim.com/radioroom/showpost.php?p=2944697&postcount=1

Regarding the following included mod, please read:
"GWX - KC Accurized Cables for all IXD2 Conning Towers"
https://www.subsim.com/radioroom/showthread.php?t=258278

GWX - KC No Crew Fatigue for v1.0
https://www.mediafire.com/file/8vd88...r_v1.0.7z/file

Text from the original first post here.:
https://www.mediafire.com/file/1fqm880kl5iogs2/GWX_KC_1st_Beginning_Post_6-19-22.rtf/file

Using the Attack Disk when manual targeting is enabled:
https://www.subsim.com/radioroom/sho...06&postcount=5

https://i.postimg.cc/90xzb7zF/sh3-3-Hfnpe7-ERE.jpg

SnipersHunter 06-19-22 03:06 AM

Very excited, amazing news! :Kaleun_Thumbs_Up:

Borgneface 06-19-22 03:24 AM

Fantastic news :Kaleun_Applaud:

kyle9154 06-19-22 05:05 AM

Great news indeed! I'll be keeping an eye out on this thread. Also suggest GWX team adds more ships to new version, plenty of good ships being released by artists like Alex B, Von Dos etc.

SnipersHunter 06-19-22 05:59 AM

One of the things I would wish for the AddOn the most is darker nights with the possibility of surface attacks.

Fubar2Niner 06-19-22 06:02 AM

https://www.subsim.com/radioroom/<a ...1V8W/200w.webphttps://i.postimg.cc/VsnV1V8W/200w.webp

Kal_Maximus_U669 06-19-22 06:21 AM

GWX Knight's Cross Edition
 
here they are again...http://image.noelshack.com/fichiers/...0-original.gif
incroyable.. I am glad

FUBAR295 06-19-22 08:34 AM

:Kaleun_Applaud::Kaleun_Thumbs_Up:

Strykr 06-19-22 10:12 AM

This is truly GREAT news.

My thanks in advance to all those involved in this endeavor.


:Kaleun_Salute:

Marko_Ramius 06-19-22 12:00 PM

Oh men, this is so great to hear/read this !! :Kaleun_Cheers:

CapZap1970 06-19-22 01:38 PM

Great news indeed! :Kaleun_Applaud::Kaleun_Thumbs_Up:

Niume 06-19-22 02:42 PM

great news! cant wait to try out 1920x1080 gui. I hope the periscope stations will be good! Also what about hsie patches and stiebler patches?

Anvar1061 06-20-22 02:37 PM

Good luck Gray Wolves team!
https://www.subsim.com/radioroom/ima...n_Salute-1.gif

VonDos 06-20-22 04:17 PM

Quote:

Originally Posted by Kpt. Lehmann (Post 2814621)
Official GWX Knight's Cross Edition development is actively underway.

:o

:o:o:o

WWWWOOOOOWWWW!!

ReallyDedPoet 06-20-22 04:39 PM

:up:


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