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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Frogman
![]() ![]() Join Date: Jun 2020
Posts: 298
Downloads: 16
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There are no random mines, they are all scripted (although it might be possible to throw some random ones in our GWX friends are not that evil). Use SH3MissionEditor.exe to look at Campaign_SCR.mis, set a date range and view the mines. They are generally where you would expect them to be.
A real uboat would have access to intelligence reports indicating which areas to avoid so I suggest you simulate this by using SH3MissionEditor before you go out on patrol. If you know when to look you can see the mines using the external camera or the periscope (which is not realistic!). Obviously not very practical. Towards the end of the war some submarines were fitted with mine detection sonar, but I don't think the Kriegsmarine managed this. |
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