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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Bosun
![]() Join Date: Apr 2015
Posts: 61
Downloads: 225
Uploads: 0
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You mentioned previously it was sound, it's had me thinking in the intervening time since we spoke. I remember when FOTRSU first came out a great deal of players had trouble with the EAX sound mods. Probably quite a few still do.
Have you tried not using it for a test patrol, or disabling realistic sound travel, or whatever the option is exactly called? I doubt this is the issue, but may help to rule it out. |
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