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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GLOBAL MODDING TERRORIST
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#2 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,811
Downloads: 11
Uploads: 0
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Also, If that texture was missing from Ju88.dat, ALL german planes would be missing their crew textures, not just the 87. I think with the sheer weight of contents in modern modded SH3s libraries, Aging SH3 is prone to the odd hiccup, so if you randomly have a library texture or gun not rendering properly on a unit, its worth reloading to try again, and it will 'probably' load in ok on the 2nd attempt.
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#3 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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#4 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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#5 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
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Contrary to all the laws of physics, it works. But how the hell? ![]()
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#6 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,811
Downloads: 11
Uploads: 0
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Because the reality is, this game is a cranky 20 year old 32-bit application thats been frankenstiened to hell and back, when - in an ideal world it should have been left to die in peace around 2010 when SHV came out ![]() |
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#7 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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#8 |
GWX Project Director
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#9 |
Planesman
![]() Join Date: Jul 2005
Location: AM93
Posts: 188
Downloads: 90
Uploads: 0
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#10 |
Commander
![]() Join Date: Sep 2024
Location: Europe
Posts: 470
Downloads: 3
Uploads: 0
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