![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Swabbie
![]() Join Date: Aug 2020
Posts: 9
Downloads: 163
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#2 |
Sailor man
![]() Join Date: Mar 2008
Posts: 44
Downloads: 100
Uploads: 0
|
![]()
Wish someone could explain some of the ingame tables..
- "Lateral distances in hectometer" - what to do with values in the table which are shown for a AOB at a specific range? - "Speeds for the approach" - the values which are shown in the table > is this the needed speed to set for own boat at a given AOB? - "E-Meßtafel" - upper part .. what is it telling us? - "E-Meßtafel" - lower part .. what is it telling us? - "Lead angel tables" - what for and how to use this one? Last edited by sossenbinder; 02-20-25 at 10:17 AM. |
![]() |
![]() |
![]() |
#3 |
Swabbie
![]() Join Date: Jul 2011
Location: On the road to Tipperary
Posts: 6
Downloads: 42
Uploads: 0
|
![]()
Oh Mein Gott..
Kinda stopped playing the game a whiiiile back and tbh completely forgot about it. And all of a sudden i get a notification.. Kudos guys ![]() |
![]() |
![]() |
![]() |
#4 |
Captain
![]() Join Date: Sep 2024
Location: Europe
Posts: 526
Downloads: 3
Uploads: 0
|
![]()
I used to play the game UBOAT (around 400 hours)
Played Wolfpack multiplayer for a few years, with other players (800 hours) I started playing Silent Hunter 3 for the first time, a few days ago. And recently installed the GWX mod. And i can say its for me a very nice experience. Its a old game. But the gameplay is much better. feels more authentic. I played different subsims. But i always heard that Silent Hunter 3 was the best, thats why i started trying it out ![]() |
![]() |
![]() |
![]() |
#5 |
Swabbie
![]() Join Date: Sep 2023
Posts: 8
Downloads: 11
Uploads: 0
|
![]()
I have played about 5-10 h ours of the game with zero stability issues! This was one reason I decided to play UBOAT instead of SH3...
Also, I assume I should just be able to toss save files across computers into their save file directory. Or is there something else I will have to do? I work the worst/best job (worst pay, best in the sense I can play while at work!!!). THANKS! And I think this is going to be my new Sub-sim. Last edited by Subcomfreak; 02-20-25 at 12:58 PM. |
![]() |
![]() |
![]() |
#6 |
Seaman
![]() Join Date: Nov 2012
Location: Poland
Posts: 34
Downloads: 106
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() |
![]() Quote:
Lateral distances in hectometer: When the target is at a given range and AOB, you are X number of meters off its track. In other words, if you were to stop moving, the target would pass you at that distance. Handy for monitoring your approach. Speeds for the approach: The AOB figures given at far left in the table are the intended AOB at the shot. The AOBs from 10 to 50 next to that are the current AOB. To use the table, as you approach underwater, set a perpendicular course, figure out what the current AOB is, and target speed (ideally you have gotten both by matching prior to submerging), and then figure out what the AOB is that you intend to shoot at. The table will then show you the approach speed to set to achieve a collision course. As you get closer to the target, bump the speed down, because you don’t want to collide, but want the target to pass say max 1000 m in front of you for an ideal shot. E-Meßtafel: The top part shows the distance to a broadside target of x length when it fills your optics laterally. If not at a perfect 90° AOB, you need to take that into account. This is not for precision range work, but simply situational awareness. The lower left-hand part shows a rendition of a scope, with a ship approaching. It’s intended to show you the number of minutes you have until that ship arrives at your location based on its range, and speed. The lower right portion is time, speed and distance at the different telegraph settings. Lead angle tables: If intending to do a shot without the use of the TDC, you simply pick the angle on bow you would like to shoot at, cross reference with the target speed, and that tells you the lead angle for a zero Gyro shot. Make sure you’re using the correct table corresponding to the torpedo speed. Maneuver your boat on an approach course that makes this happen, setting the periscope to the lead angle, making sure that Gyro angle on the TDC shows zero, and firing when the target crosses the wire.
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ Last edited by derstosstrupp; 02-20-25 at 02:47 PM. |
|
![]() |
![]() |
![]() |
#8 | |
Sailor man
![]() Join Date: Mar 2008
Posts: 44
Downloads: 100
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#9 |
Grey Wolf
![]() |
![]()
You are very welcome!
__________________
Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
![]() |
![]() |
![]() |
|
|