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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gefallen Engel U-666
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Precisely, the Type II (A,B,C &D) was never intended to surface and 'duke-it-out' with a surface target. Morover, the center of gravity for such a smaller craft with a slim crew and only 5 'eels' was such that the added weight of the type VII or VIX gun would seriously disrupt its stability under water, in addition to needing a 4 man crew just to man the weapon instead of attending to the vessel's operation at their critical 'general-quarters' battle posts.
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#2 |
Frogman
![]() ![]() Join Date: Jun 2020
Posts: 293
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SH3 is in a difficult area between "game" and "simulation". The deck guns are on the "game" side... and are jolly good fun.
I believe the deck gun was not really capable of directly sinking anything other than the smallest merchants. The accuracy was too low and the shells were too small to make a sizeable hole at the waterline. I have read several accounts of small WW2 warships trying to finish off crippled ships with gunfire and failing miserably. The main idea was to get the ship to stop under prize rules, scare the crew into abandoning ship or set the ship on fire (which would probably eventually sink it). These things are not well represented in the game. Early war the 20mm flak on the type II could be useable in intimidating unarmed lone merchants. I think this is a thing in "uboat", but I'm not sure if it actually happened in real life! |
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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#5 |
Gefallen Engel U-666
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/\ that'll work! But ya gotta have wheel chocks for the U-boat's pitching and gun's recoil!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
Frogman
![]() ![]() Join Date: Jun 2020
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Totally unrealistic.
Have you thought how long it would take to get the gun limber down the hatch during a crash dive? Not to mention the team of horses... |
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