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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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Kind of an undocumented feature, but you can mouse-wheel over the numeric input boxes to change them quickly without typing.
Torpedo speed changes in 1knot increments. Own & Target Speed changes in 0.1knot increments. Hold shift while mouse-wheeling these to do 1knot increments. |
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#17 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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v3.0.4 is up. See first post.
Big performance gain + Tactical Display. |
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#18 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
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v3.0.5 is up for download.
Notes in fist post. |
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#19 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
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Version 3.06 is up.
Feedback on the program's performance would be welcome. Include your graphics card if you post. I'm running a GeForce RTX 3070. p.s. Work on the hydrophone tracker is underway. Mostly just UI stuff so far. No ETA for completion. .ie Whenever i feel like it / have the time. |
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#20 |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
|
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I've got one more feature planned for the Intercept Solver tool. It will push the tool completely over the top for usefulness.
![]() After that, im going to work on making a real settings page and a few minor UI enhancments. I dont want to add anymore tools until then. Once that groundwork is done, the program will come out of alpha and i'll start adding more tools. |
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