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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#25 |
XO
![]() Join Date: Jul 2002
Location: Florida
Posts: 400
Downloads: 126
Uploads: 0
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A lot of good feedback in this thread. After 300 plus hours of gameplay I want to add my thoughts as well. The more I play the more I am loving this sim. It does a lot of things right, especially crew management. But that's not apparent at first. It takes a few patrols and experience to get the hang of managing the crew.
I do have an overall positive impression of this sim. But it currently has one unfortunate weakness. It does not have a realistic means to set up an attack. Sure you can use the TDC mod to input data and get a solution. I'm not talking about that. Getting the data through a birds eye window of all enemy targets is not much different then an arcade style game. I'm sure there are a lot of things on players wish list, in the following video I present some of my top wishes for an even better sim experience. enjoy, |
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Tags |
uboat game |
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