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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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![]() Last edited by Niume; 08-03-22 at 09:42 AM. |
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#2 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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![]() Yes, found it - thanks! How do I apply, by JSGME or copy&paste the files in the game folder?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) Last edited by Kapitän; 08-03-22 at 10:04 AM. |
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#3 | |
Admiral
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![]() ![]() M. M.
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#4 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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![]() Did it ... let's see ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#5 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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![]() Quote:
Hi Niume, I installed this via JSGME ... apparently, no change: Left Bordeaux for my second shake down cruise in late Dec.1942 ... what can I say: ZERO A/C in the Bay of Biscay! Seems very odd to me and in my estimation, is the #1 item to be looked at for the upcoming new game version. Many thanks!
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#6 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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UPDATE: After 8 days at sea, was attacked twice on 31.12.42, north of Cape Verdes, Qu.89DT, by B27 Liberator:
Each time approached from East at AOB 90°, attacking with machine guns and dropping 1 bomb with each run, which all fell wide. First plane attacked 4 times and flew off on westerly heading ![]() No damages sustained to boat or crew. Finally, some planes! However, still odd that there is so few and none over the Bay of Biscay ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#7 |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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Another Update:
Started a career with KSD II, Version 1.4.2. Only thing I changed in the airstrike.cfg, is increased the aircraft range to 1600km. Left with a VIIC boat from the 11. U-Flotilla on 11 March 1943, and set off from Horten/Oslo to simulate the breakthrough into the North Atlantic with my IXD2 boat, U 115. What can I say: During transit of the Icland Passage, PLENTY of enemy airplanes! Mainly Sunderlands, Hudsons and a few Wellingtons. Had to crash dive several times, so far so good. Will transit via Qu.AL to my new base Bordeaux and will report back about crossing the Bay of Biscay ..
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#8 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
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Okay, I arrived in Bordeaux on 4 April 1943. Did not encounter any enemy A/C in the Bay of Biscay, but that could have been because of the bad weather we had. Only FuMB Detection we had was from our own escort plane Bf110 patrolling the approach path. Plan to leave Bordeaux on 3 May 1943 ... should be interesting ...
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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#9 | |
The Old Man
![]() Join Date: Mar 2010
Location: Frankfurt, Germany
Posts: 1,580
Downloads: 29
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![]() Quote:
Then, Escort Group with Carrier and A/C in 1577CG and 1752CG ... Further on, a single Sunderland patroling the area of 58/81/79CF, and then protecting a convoy in 12DH/87CF ... So, seems to be normal now. However, my question is, could it be possible, that somehow any campaign with a IXD2 boat of the 12th Flotilla in Bordeaux, is somehow "bugged" in a way, that there are less A/C?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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