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Old 07-06-22, 08:44 AM   #6
propbeanie
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I would remove one mod at a time, and then go try to get depth-charged, and see what happens. My prime suspect would be the "Depthcharge_sound_repair", but it could well be one of the patches or the main mod itself... if it is the sound repair, check the file length, bit depth and resolution to match or be close to the Stock game's settings. If it is a mono file, at 22.05k and 16-bits in stock, you almost have to have the same type file in a mod. Some of the "effects" sounds cannot be over 5 seconds in length, others cannot be over 15 seconds. The shorter the better to avoid "bandwidth" issues, especially when considering the number of depth charges the game can drop near you. Also, if you have altered the 3D sound channels in the Options, Sound menu, the game can and will crash. I don't know if they have something wrong in their original code, or if Windows doesn't like the old code, or what, but it is best to leave the sound channels as in Stock also.
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