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Old 06-16-22, 05:38 PM   #1
Bubblehead1980
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Originally Posted by KaleunMarco View Post
IIRC, when you encounter the large convoys and manage to score a few hits, the escorts are on you like stink on stench.
to evade, you must use all three axis otherwise you and your crew are fishbait.

I am sure once get better ASDIC and hedgehog, will get pretty tough.
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Old 06-16-22, 08:55 PM   #2
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June/July 1940...I am in the Western Approaches...namely Grid AM 50.


Sun does not go down until just before midnight and nights are oddly light even with no moon, almost likely it never really becomes dark. This a summertime higher latitudes thing?
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Old 06-16-22, 09:08 PM   #3
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June/July 1940...I am in the Western Approaches...namely Grid AM 50.


Sun does not go down until just before midnight and nights are oddly light even with no moon, almost likely it never really becomes dark. This a summertime higher latitudes thing?
no, it's an UBI time compression thing. Same thing happens in the Pacific. Sun doesn't rise until 10 am and then doesn't set until after midnight.

i "think" it affects only the player. i believe one or more posters explained that the game AI uses the actual sunrise/sunset but somewhere in high TC, the user encounters messed-up sunrise/subset.
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Old 06-16-22, 09:39 PM   #4
Bubblehead1980
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Originally Posted by KaleunMarco View Post
no, it's an UBI time compression thing. Same thing happens in the Pacific. Sun doesn't rise until 10 am and then doesn't set until after midnight.

i "think" it affects only the player. i believe one or more posters explained that the game AI uses the actual sunrise/sunset but somewhere in high TC, the user encounters messed-up sunrise/subset.

Ehh Have not went above x256 tc entire patrol.


Night reminds me of patrols in Sea of Okhtosk/Aleutians, very short nights and some nights are brighter than others even with dark nights mod enabled.


AI behaved as if it was darker, mostly. I attacked submerged earlier sunk two tankers, then surfaced and pursued into the next morning. A light fog and overcast set in I was able to move inside the column of convoy undetected mostly. Just after firing tube No.1 on tanker, a destroyer came roaring out of fog firing, illuminated with spotlight. Fired Tube 2 at tanker turned toward DD planning a down the throat shot but realized he was closer than appeared and his machine gun fire was finding its target, so ordered crash dive. As passed 35 meters torpedoes hit target. Took some depth charges, minor leaks. Then of course once I made it past 120 meters, they lost me.



Edit: Once I headed a bit south towards Loritent and into Bay of Biscay, issue resolved.

Last edited by Bubblehead1980; 06-16-22 at 11:41 PM.
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Old 06-17-22, 12:02 AM   #5
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First patrol in DW with map contacts and external cam off. What a blast!

Sunk seven ships (6 by torpedo, one trawler by gunfire) for 48,928 tons.

A so-so somewhat boring patrol got interesting on July 4/5 1940 when ran into large convoy, sunk three large tankers in daytime submerged and night surface attack.











































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Old 06-17-22, 01:47 PM   #6
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First patrol in DW with map contacts and external cam off. What a blast!

Sunk seven ships (6 by torpedo, one trawler by gunfire) for 48,928 tons.

A so-so somewhat boring patrol got interesting on July 4/5 1940 when ran into large convoy, sunk three large tankers in daytime submerged and night surface attack.
well, at least the escorts don't shoot torpedoes back at you.
that capability in FOTRSU is getting on my nerves.
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Old 06-17-22, 02:32 PM   #7
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Originally Posted by KaleunMarco View Post
well, at least the escorts don't shoot torpedoes back at you.
that capability in FOTRSU is getting on my nerves.

lol I am sure.
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