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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
Navy Seal
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#32 |
Sea Lord
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#33 |
Bosun
![]() Join Date: Mar 2018
Posts: 64
Downloads: 559
Uploads: 0
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It was: https://ibb.co/pfykQdq
It became: https://ibb.co/H7GB8GM Lower right corner. I don't know how this screen is called in English, you can get there by pressing F8. Last edited by mazzi; 04-11-22 at 03:11 PM. |
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#34 |
Soundman
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This change ties the charts to the right panel so that they don't show on the Orders, Radio Messages and Captain's Log screens. However, as it is implemented when you drag a chart it will be below the right hand panel but above the left side panel. So, it solves an inconsistency but creates another. I will do some tests to try to implement it without any inconsistencies.
Thanks a lot to mazzi for the tip! @John Pancoast You are welcome!! @Kal Maximus U669 In real life the red light was used to make it easier for your eye to adjust to the darkness outside. I think in the mod it does help you to adjust and makes it easy to see through the periscope at night. In OneAlex mod the red light is brighter and also it does not affect the instruments. I would be willing to make it brighter but keeping it on top of the instruments. I will test it to see how it looks. @Fifi Would you contribute your wear effects to the mod? I would like to check the files and see how big they are. Also, it would be great if you have them as a layer in your file. Regards, Diego
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DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
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#35 | |
Bosun
![]() Join Date: Mar 2018
Posts: 64
Downloads: 559
Uploads: 0
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You need to raise sections [G3F I118 - I168] and [G3F I179 - I184] higher [G3F I38] (where ItemID=0x3F010000). Hope you don't do it by hand. |
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#36 |
Soundman
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Yes, it is a matter of preference. I am sure many people would not mind.
I plan to attach it to the message box and move it closer to the end. Regards
__________________
DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
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#37 |
Bosun
![]() Join Date: Mar 2018
Posts: 64
Downloads: 559
Uploads: 0
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#38 |
Sea Lord
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@Kal Maximus U669
@Kal Maximus U669 In real life the red light was used to make it easier for your eye to adjust to the darkness outside. I think in the mod it does help you to adjust and makes it easy to see through the periscope at night. In OneAlex mod the red light is brighter and also it does not affect the instruments. I would be willing to make it brighter but keeping it on top of the instruments. I will test it to see how it looks. 1_ In real life the red light was used to make it easier for your eye to adjust to the darkness outside thank you but with my experience I already know this is the very essence here I am a big fan of these underwater warships.. to support what I told you about the relief of the night light go see here but the video is not at the top but you have a preview.. ![]() https://www.subsim.com/radioroom/sho...61&postcount=1 2_ I think in the mod it does help you to adjust and makes it easy to see through the periscope at night Not here because it is too concentrated on the whole image.. in addition the filter is too red overall.. 3_In OneAlex mod the red light is brighter and also it does not affect the instruments In his mods the light focuses on the instruments and not on the lens.. the filter does not have an overall effect it is very good the way it does... I know because it was me who provided it with the "tga" except that I had it blue... however I did not handed Photoshop right now...!!! I don't want to put it back...!!! besides, it annoys me sometimes when I want to tinker with "tga"...but I don't want to spend a lot of time in it!!! I don't have time to mod... and I'm not a modder... but I see what it's all about.. I thank you Diego Gut for having responded favorably to my request and wish you good luck for the best.. amicalement Kal Maximus U669 |
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#39 |
Navy Seal
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Diego,
Just to let you know for information, your SH3 exe from Steam doesn’t work well on my pc. Had hydrophone contacts on surface when installing Fumo 29… Hydrophone contacts on surface was fixed via the Hsie patch, but it seems it’s not working well on a Steam exe. I have taken a regular exe, and problem is gone… ![]() |
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#40 |
Soundman
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The exe that comes with DGUI only has 4GB patch, DRM removed and Tycho's patches necessary for the GUI applied. If you need other Hsie patches you have to apply them yourself over an exe in it's original state. I included Tycho's configuration file tailored for DGUI which should be used.
I did it this way because some people might not like some of the patches but in the future I might include the most basic ones. Also, I did not want to redistribute Hsie's supplement. The fact that the exe comes from Steam does not matter. Regards
__________________
DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore Last edited by diego_gut; 04-26-22 at 02:54 PM. |
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#41 |
Bosun
![]() Join Date: Mar 2022
Location: Jamaika
Posts: 67
Downloads: 30
Uploads: 0
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Great work!
As I like it! |
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#42 |
Soundman
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Thank you!!
__________________
DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
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#43 |
Soundman
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Hello all,
I just uploaded version 1.1. It mainly adds bugfixes and cosmetic changes , see the change log for more information. Regards, Diego
__________________
DGUI Forum: https://www.subsim.com/radioroom/sho...d.php?t=247186 Download: https://www.mediafire.com/folder/1za29pmg9cnud/DGUI DGUI HARDCORE Forum: https://www.subsim.com/radioroom/sho...d.php?t=250272 Download: https://www.mediafire.com/folder/8by.../DGUI_Hardcore |
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#44 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Im having the same problem again, it only happens with commander and with your hardcore version. With your normal version its not affected by commander. The issue is whenever i launch it with commander the uzo line gets centered to the right and the periscope reticles have double horizontal lines. Im using toyta 86 gwx enhanced, Can someone give me a help to solve this issue? Ireally prefer this hardcore version ober the normal one. Thanks.
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#45 |
Soundman
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Hello,
It looks to me that commander is replacing either the graticle file, cameras.dat or sh3.exe. Search for those files in commander directories. Regards
__________________
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