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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
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INTRODUCTION
This GUI was designed to be used for manual targeting. It does not have the notepad and it provides tools to make it easier to get a firing solution manually. It also tries to be historically correct. However, it works great with auto targeting. If you do not select "Manual targeting system", when you target a ship the id and firing solution will be automatically displayed on the TDC. Another way of playing would be to select "Manual targeting system" and not select "No Weapon Officer assistance". In this way, you can do manual targeting but if you don't feel like doing it you can just ask for the ship id or solution to the Weapon Officer. The RAOBF disk does not work if you do not select "Manual targeting system". FEATURES - 1920x1080 resolution. - Full TDC on all stations. - AI upscaled TDC dials. - Correct AOB and Bearing dials. - Custom reticle with the vertical scale in milliradians and the horizontal scale in degrees, similar to the original ones. - Calibrated reticle on both periscopes. You can accurately measure using the vertical and horizontal scales at both 1.5x and 6x zoom. - Authentic looking Uzo with only a vertical line as reticle and 7.1x zoom. - Commander binoculars with 8x zoom. - Proportional and accurate fields of view and zoom in all optics, calibrated using the periscope as reference. - All other cameras calibrated so that ships look about the same size from the bridge as from the periscope at 1.5x zoom. - Lower light levels on both periscopes with the attack periscope being darker. - Full screen map - Plotting tools you can draw on top of. - Dragable and activable chronometer. - Dragable analog clock that looks like the original. - Switchable large dials for Telegraph, Depth 260 and Compass. - AI upscaled Telegraph and Depth dials. Also part of the compass. - Electric charge, compressed air and CO2 indicators tied to the big depth indicator. - Fuel indicator tied to the big telegraph. - RAOBF Disk on the attack periscope. - Lagewinkelsheibe to help you estimate AOB, tied to the big compass. - Integrated orders. - Additional charts. - Lower memory footprint than other 1920x1080 GUIs. CURRENT VERSION 1.6 CHANGE LOG CREDITS INSTALLATION INSTRUCTIONS DOWNLOAD http://www.mediafire.com/folder/1za29pmg9cnud/DGUI ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by diego_gut; 03-19-22 at 06:13 PM. |
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#2 |
Soundman
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Many of these are well known to ARB users but may be useful to those who are not.
![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by diego_gut; 12-05-20 at 08:43 PM. |
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#3 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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Looks very good!!!
![]() Congratulations on that! Hope it is available soon ! CapZap
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#4 |
Soundman
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It is ready for testing, I just want to be sure I can share it.
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#5 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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#6 |
Soundman
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-Added Lock button to all stations.
-Changed the fire and tube buttons to go with it. -Updated screenshots to show those changes. I will start preparing a beta release if no authors have any objections to what's included. |
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#7 |
Soundman
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Posted the first beta.
Can anyone tell me how to change the thread's name? Regards, Diego |
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#8 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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#9 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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@ diego_gut
![]() https://www.subsim.com/radioroom/sho...3&postcount=12 You need to think about the Commands_en(de).cfg files. They don't fit many more modern mods.
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![]() ![]() Last edited by Anvar1061; 03-03-21 at 01:01 PM. |
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#10 |
Soundman
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Thank you, I am clueless with regard to the German language. I received your fix and I will check it out tonight.
Regards, Diego |
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#11 |
Soundman
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I just posted version 1.0 with a few fixes and modifications. It is save game compatible.
The features I am considering for a future version are: - RAOBF disk for the attack periscope - Command review and some form of integrated orders, perhaps with support for U-Boat compilation. - A dragable analog clock Regards, Diego Last edited by diego_gut; 11-19-20 at 10:39 PM. |
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#12 |
Sailor man
![]() Join Date: Jun 2012
Location: AN71
Posts: 47
Downloads: 55
Uploads: 2
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Give 'em beans! |
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#13 |
Soundman
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New dragable clock:
![]() Real clock used as model: ![]() |
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#14 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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Are they already in v1. 0 or are they in the future v plans?
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#15 |
Soundman
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It will be in version 1.1 which is ready. I am just testing it. It will include the RAOBF Disk and Clock and some other tweaks and fixes. I had to make changes to the attack periscope to make it work well with the Disk.
I did this first because it was quicker, for the orders mod I have to do more research. For it, I will solve compatibility with patches. Regards, Diego Last edited by diego_gut; 11-23-20 at 12:05 AM. |
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