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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2476 | |
Navy Seal
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Interesting! I have been working on the messages in SH 4 TMO mod, on the pacific side of things. I add many ULTRAs and cleaned up some of the messages, made them more in line with history in formatting etc. Changed those reveal information would not know at the time. Also, changing messages to be for different commands,, , strange when boats out of Fremantle Australia are taking orders and commands from COMSUBPAC. What a labor it is though lol. Far as the speech...ah yea I understand. Perhaps as a fix or sorts can make sure the german speech packs out there are compatible, would definitely help the immersion. I understand, I will be out of town for a couple weeks over holidays next months so sure will not get much completed on my end, but oh well, holidays and family. |
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#2477 |
GLOBAL MODDING TERRORIST
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"I didn't realize the 3d model for one torpedo (Mk XIV I think?) is hard coded"
"because the maximum number of different torpedo types is hard-coded" Details please. ![]() |
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#2478 | |
Silent Hunter
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Max. number of torpedo types is actually hearsay; I cannot remember who said this but it was posted on the forums years ago. Never tried to confirm myself by adding new torpedoes. |
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#2479 | |
Frogman
![]() Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 297
Downloads: 164
Uploads: 0
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I haven't asked the permission from the original creator to use his SH3 mod as base yet, but if you are interested, I could resume that old project and ask for correct permissions. ![]()
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ALFA TAU!!! Rapidi Ed Invisibili-the campaign (an italian mod for SH4) |
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#2480 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#2481 |
Navy Seal
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Introduced my girlfriend to some submarine movies as of late, she actually liked Run Silent Run Deep and The Enemy Below. In the enemy below, the German Captain is talking in his cabin with his first officer "Heine" , talking about WW I and how the skipper looked through the periscope and did the arithmetic in his head. Something I am curious about and do not believe have asked before.... how will firing of torpedoes work in the mod?
There was no TDC in WW I U boats correct? Will the TDC be disabled in the mod? I assume gyros had to be preset? |
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#2482 | |
Silent Hunter
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As for your PM, just FYI I liked the merchants that guy made but I will be creating my own from scratch at an EXTREMELY high detail level. Appreciate the post though. |
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#2483 | |
Frogman
![]() Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 297
Downloads: 164
Uploads: 0
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![]() By the way, here there are two images of U-86. I hope they could be useful for modelling type 81 ![]() details of CT ( you can even see the tripod were machine guns were mounted) ![]() hull shape and details of vent holes. And regarding your remodelling your Type 87, I noted you made an error with vent holes. your model has many vents, but in reality, only U-88 had that many. The other boats had just two long holes on their flanks; similar to those of Deutschland. ![]() ![]()
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ALFA TAU!!! Rapidi Ed Invisibili-the campaign (an italian mod for SH4) Last edited by Kapitain Oliver Leinkraunt; 11-19-21 at 10:32 AM. |
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#2484 | |
Nub
![]() Join Date: Mar 2010
Location: Bavaria
Posts: 3
Downloads: 51
Uploads: 0
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Hello again! Regarding the Demolition charges: I do not think, that the number of charges was the limiting factor of their usage, but mostly two factors: First they could only be used in calm seas, as the U-Boats were not equipped with very seaworthy rowboats. Also the charge should be applied to the outside of the ship just under the waterline which also implies that calm seas are needed. And the next and maybe most important one was the time it took till you got the crew to leave the ship, send your sailors to the vessel, attach the charges and come back again. All this with potentially masses of enemy vessels around you. I would say the number you said is reasonable though it would be cool if it could be restricted by weather and the time it consumes and not but the amount of "charges". Though I guess that would be quite hard to programm? The Map can be found in the attachment of a digitalised book about the 1st world war on the sea. Though I do not know if it is allowed to post links on these forums? If not I will send the link to you via PM or Mail. I also saw that you searched for torpedo-numbers on WW1 subs and I looked through two of my sources and found the following: First figures are from the book “Geschichte des deutschen U-Bootbaus” by Eberhard Rössler (BTR = Bugtorpedorohr = Bow torpedotube, HTR = Stern) Second figures are from the book “Deutsche U-Boote 1906-1966”from Bodo Herzog The numbers from the U81 and U87 Class seem to be swapped by mistake in the latter source. UB-I Class 2x45cm (2 BTR) // 2x45cm (2 BTR) U-9 Class 6x45cm (2 BTR, 2 HTR) // 6x45cm (2 BTR, 2 HTR U-19 Class 6x50cm (2 BTR, 2 HTR) // 6x50cm (2 BTR, 2 HTR) U-23/U-27/U-31 Class 6x50cm (2 BTR, 2 HTR) // 6-10x50cm (2 BTR, 2 HTR) U-51 Class 8x50cm (2 BTR, 2 HTR) // 8x50cm (2 BTR, 2 HTR) U-63 Class 8x50cm (2 BTR, 2 HTR) // 8x50cm (2 BTR, 2 HTR) U-81 Class 8x50cm (2 BTR, 2 HTR) // 12-16x50cm (4 BTR, 2 HTR) U-87 Class 12x50cm (4 BTR, 2 HTR) // 10-12x50cm (2 BTR, 2 HTR) U-139 Class 19x50cm (4 BTR, 2 HTR) // 19-24x50cm (4 BTR, 2 HTR) For the U139 another book about the U-Cruisers states, that the Boats 139-141 could only carry 19 Torpedoes while the boats from 142 onwards could carry 24 thus I expect the U139 Class to have carried only 19 Torps. They could also carry TeKa-Mines (3 of them replaced a torpedo). Also U-Boats often used older and smaller torpedoes agains merchant vessels to save the newer G/6 or G/7 Torpedoes. Are there other figures you could need? I could look if I find something then. Best regards! Last edited by Panzer_Schultz; 11-24-21 at 05:58 AM. |
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#2485 |
Navy Seal
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Forgive the repost, figure my question may have been missed in the shuffle here
From previous post: Introduced my girlfriend to some submarine movies as of late, she actually liked Run Silent Run Deep and The Enemy Below. In the enemy below, the German Captain is talking in his cabin with his first officer "Heine" , talking about WW I and how the skipper looked through the periscope and did the arithmetic in his head. Something I am curious about and do not believe have asked before.... how will firing of torpedoes work in the mod? There was no TDC in WW I U boats correct? Will the TDC be disabled in the mod? I assume gyros had to be preset? |
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#2486 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,522
Downloads: 110
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From what I gather, WW1 "(...) computing a target intercept course for a torpedo was a manual process where the fire control party was aided by various slide rules[13] (the U.S. examples were the Mark VIII Angle Solver (colloquially called the "banjo", for its shape), and the "Is/Was" circular sliderule (Nasmith Director), for predicting where a target will be based on where it is now and was)[14] or mechanical calculator/sights.[15] These were often "woefully inaccurate",[16] which helps explain why torpedo spreads were advised." from Wiki. And http://www.tvre.org/en/torpedo-attacks-during-wwi this has the slide ruler image and drawings of attacks methods. So i think they did what the TDC during WW2 did manually, almost like Curd Jürgens character says in the movie. |
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#2487 |
Medic
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No mechTDC , but used slide ruler type calculators sometimes. Primarily binos obs at distance. Relied on stealth, and seamanship to get close by WWII standards. The Range for Single target 200-300m considered best-trained at that range. Range for convoy or groups 400-600m because of ramming fears.
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#2488 |
Silent Hunter
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I plan to retain the existing torpedo launch tools with pre-WWI items removed/disabled; for instance obviously no FAT settings or capability ... IRL there was a "computer" on board WWI subs but unfortunately duplicating it is not my forte ... plus I lack enough sources for what the computer looked like appearance-wise. The sources I do have reiterate (as others have shown) that it was a very inaccurate device by modern standards.
New screenshots delayed but things have been going VERY well - I am back from vacation (where I didn't have a desktop) and back to 3d modeling. A big breakthrough (kinda embarrassing) - Ambient Occlusion will be included!! You may have noticed my ships and subs had no AO maps - I finally figured out why the game never showed them on my units. A little tweak to the .DAT files and experimenting resolved the problem. I had been confused because stock ships do not rely on a certain node addition to display their AO maps, so when I tried imitating what the SH4 devs did it never worked. A bit hard to explain but now I know what I did wrong. A massively-improved U-31 is being tested intensively, with good results. Soon it will be time to turn attention to the other boats. Thank you, Oliver, for info about the vent holes error - I did not know that. One of my main sources was JKLM, who created a nice model of U-88 years ago for the WWI subsim "Project 25". Sadly Project 25 is defunct, and I haven't seen JKLM on the forums in years. In fact, Project 25 was the inspiration for Wolves of the Kaiser - I was so disappointed after that sim was abandoned, I decided to create a WWI mod myself, using my limited experience... ![]() |
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#2489 |
Swabbie
![]() Join Date: Dec 2021
Location: Around
Posts: 14
Downloads: 93
Uploads: 0
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Just seeing all the work has been done over all these years is amazing. It's amazing to see just how long you've stayed committed to making this mod and just how great the it looks like its going to be when it does release. We are sorely in need of good WW1 subsims and its good to see that you are filling that void! Great work so far, hope everything continues to go well for you and development of the mod.
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#2490 |
Watch
![]() Join Date: Nov 2014
Posts: 19
Downloads: 199
Uploads: 0
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Im not sure if its been mentioned before (it probably has but im lazy, apologies), which U-Boats are planned to be added initially, and is there plans to add any more after release? The Type U-139 would be amusing with its substantial deck gun armament
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