![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() |
![]()
How hard it would be to convert for SH4 KSD II?
|
![]() |
![]() |
![]() |
#2 |
Sonar Guy
![]() Join Date: Nov 2020
Posts: 377
Downloads: 39
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#3 |
Sea Lord
![]() |
![]()
I just putted the files in the SH4. And it seems to work. Although the crew doesin't appear and also there is no bow spray or ship wake any ideas why is that?
![]() Last edited by Niume; 08-31-21 at 01:18 PM. |
![]() |
![]() |
![]() |
#4 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
|
![]() Quote:
![]() ![]() ![]() waves stem
__________________
![]() ![]() Last edited by Anvar1061; 08-31-21 at 02:24 PM. |
|
![]() |
![]() |
![]() |
#5 |
Sea Lord
![]() |
![]()
i didn't modified anything I just downloaded the file and putted into JGSME SH4 and installed it. I am testing a possibility of adding new ships for my KSD II modpack. Crew on depth charge racks would be nice.
Last edited by Niume; 09-01-21 at 02:53 AM. |
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
Uploads: 0
|
![]()
This will not work properly. You need to change the files manually in the same way as KSD-II.
__________________
![]() ![]() |
![]() |
![]() |
![]() |
#7 |
GLOBAL MODDING TERRORIST
|
![]()
I'm pretty sure I released the GWX tool to convert SH3 Units to SH4 Units program.
![]() Try to keep up! Here's a link to the program. https://www.mediafire.com/file/py9zq...3ToSh4.7z/file It is not perfect but will save you hours of work! This program was created by ref of the Grey Wolves when we were working on the SH4 version of GWX. If you use it? Credit ref and the Grey Wolves! It does leave a tracker only I can spot. so don't try to by pass credits! Last edited by Jeff-Groves; 09-01-21 at 03:47 PM. |
![]() |
![]() |
![]() |
Tags |
corvette, flower |
|
|