SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-15-21, 09:19 AM | #46 |
Sea Lord
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Hello Niume ..
I agree with the water which I also at times find too blue for the binoculars I didn t pay attention, figure you but thank you for the fix Could you correct the Handbuch bug (meter) |
08-18-21, 02:20 AM | #47 |
Sea Lord
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I am trying to find where the text(letters) are located.
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08-19-21, 03:57 PM | #48 |
Sea Lord
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08-23-21, 08:30 AM | #49 |
Sea Lord
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Install the patch via JGSME LAST!
Patch 1.2 DOWNLOAD LINK: https://www.mediafire.com/file/qq2xe...h_1.2.rar/file Patch 1.2 Changelog: OMEGU water color Patch_WP_2.3_v_1.1 Patch_WP_2.3_v_1.1.1 These patches should help spotting aircraft earlier Binocular fix by Piak Type XXIII hydrophone fix by Niume Minor radio message fixes. UZO FIX OPTIONAL mods(Included): Improved sounds(depth charge explosions, interior and etc.) Night Filter for map by Andrey_5x Optional no radio antenna mast for type IX KSD II additional war news |
08-23-21, 02:16 PM | #50 | |
Sea Lord
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Quote:
Thank you I will try soon Lukner had published a patch must it? ... Thank you for what you are doing here Respect and Greetings KM_U669 |
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08-26-21, 12:57 PM | #51 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Anybody knows how to add a custom emblem?
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08-26-21, 01:27 PM | #52 |
Admiral
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Know that vickers03, did such a set up for U.S. fleetboats... but, don't think that such a mod set up has been done for the Uboat side of SH4... that I am aware of.. I could be... mistaken on that, I shall admit...
M. M.
__________________
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08-26-21, 01:36 PM | #53 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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08-26-21, 01:45 PM | #54 |
Admiral
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__________________
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09-02-21, 10:41 PM | #55 |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
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Hydrophone Bearing Problem
Hi Captains
I found a problem with the Hydrophone Bearing display with this MOD The bearing , Ship type shown on the notepad also the Green Light are not match with the bearing of the propeller noise that we actually heard and the needle pointed. Sometimes it may have 10 degree error. Does anyone else found the same problem? I use the Type VII U-BOAT, 2nd flotilla ,26th August 1939 to test, The bug is easy to recurrent。 When chose the IXA it also has the same problem I tried the original KSD II mod and didn't found the problem Best Regards Toyotagt86 |
09-03-21, 03:04 AM | #56 | |
Sea Lord
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Quote:
The contact bearing was 110 . In hydrophone at 110 the sound is the loudest.So I believe this is accurate. While you can hear the ship (and the green light shines) at 100 and 120 but the sound is more quiet . Believe this is realistic. Also I didn't changed any values regarding the hydrophone. |
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09-03-21, 04:16 AM | #57 | |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
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RE:Hydrophone Bearing Problem
Quote:
I know you didn't change them, I just want to know is anyone else has the same problem. In my test the type VII U-BOAT, 2nd flotilla ,26th August 1939 at the career start, don't move the U-BOAT, Just dive to the Periscope Depth spin the Hydrophone Wheel the Loudest noise and the green light shines are not match. For sometimes even at the Loudest Bearing the Green light Would not shine , also when the green light shines I can hear nothing. The bearing report by the Sonar Man matches the Loudest bearing I heard by myself. I guess this problem may be come with the what ships you met, when I go ahead or back under the sea, I also spin the needle to bearing 180 try to hear my sub noise, that was accurate, The loudest bearing just from 180 and the green light shines and the mod list is here Patch_Full_for_KSD-II_1.14=1 KSDII_New_Sound_1.1=2 KSDII_New_interface 1.4.1=3 KSDII_New_interface 1.4.1 Визконтакт под перископом=4 NewEnvironmentForKSDIIver1.4.1_MainFiles=5 KSDII_New_TTС_Submarine_KELLERMANN_1.3=6 KSDII_New_interface 1.4.1 - Map Wolfpack=7 Wolfpack_v 2.3=8 Patch_WP_2.3_v_1.0=9 KSD II + Wolfpack 2.3 mod FULL English TRANSLATION by Niume=10 KSD II+Wolfpack Translation patch 1.1=11 KSD II+Wolfpack Translation patch 1.2=12 KSD II additional war news=13 by the way what changes will be made by KSDII_New_TTС_Submarine_KELLERMANN_1.3 Mod? Let the U-Boat more stable When surfaced? Best Regards Toyotagt86 |
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09-03-21, 05:52 AM | #58 | |
Sea Lord
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Quote:
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09-03-21, 08:46 AM | #59 |
Machinist's Mate
Join Date: Mar 2019
Posts: 124
Downloads: 526
Uploads: 0
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Hydrophone test Report
When the Green Light Shines I change the type to Merchant and tick it , The Sonar Man report the bearing is 211 but almost hear nothing
https://www.mediafire.com/view/t66w1...0_883.bmp/file 1hd.jpg Then I rotate the needle to 211 immediately I heard the Loudest noise , but the Green light is off and the Notepad won't show the type https://www.mediafire.com/view/cbxbv...4_720.bmp/file hy211.jpg From the Map we can know that the target is at the bearing of 211 https://www.mediafire.com/view/o0w2r...9_578.bmp/file mp.jpg That is the problem Best Regards Toyotagt86 Last edited by Toyotagt86; 09-03-21 at 09:11 AM. |
09-03-21, 11:22 AM | #60 |
Sea Lord
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Weird. I have no idea from where to start in order to fix the bug
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Tags |
english, ksdii, sh4, u-boat |
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