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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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#2 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Hi,
The english and german keyboards have been adapted in greater depth to play LSH2020 with DGUI 1920x1080. Now all the features are functional and compatible between the DGUI and LSH2020 for the 2 keyboards, english and german ! And all mouse commands from the officers' shortcuts (bottom left) work Here is a small summary : (F1 Help in game eng and ger modified too) : -Mouse Right Clic (or Num 0) = go back camera (when you are on the deck right clic and you go in the tower and another right clic you go to command room) -Mouse Right clic (when you are in command room) = Free Camera, you can moove free full interior the uboat -Enter = normal Time Compression x1 -Ctrl+ Enter = Fire torpedo (it avoids accidental firing when using the TC) -shift+D = crew on deck -Ctrl + D = crew under deck -Shift + G = man on Falk Guns -Ctrl +G = man on Deck Gun -shift+L = identify target -Ctrl+ L = solution target - T = enslave TDC on/off -Ctrl+C = depth under keel -shift+mouse wheel (at H view) = up or down hydrophon volume -mouse wheel = to use hydrophon precisely -mouse wheel at radar view (R) = to use radar precisely - very helpful to find a radar contact ! -O= return to course -Shift + O = full rise Obs periscope -Ctrl + O = full down Obs periscope -inser = rise Obs periscope -del = down Obs periscope -CTRL + Mouse wheel (at F3, Uzo, Obs, Binoculars) = optional with this command you can zoom and adjust as you wish (from x0 to max zoom x12 at F3, x6 at Obs, x10 at uzo and binoculars ) To get all this, just re-download the mod, link in post 1 : https://www.subsim.com/radioroom/sho...90&postcount=1 ![]()
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SH3 CCOM12 (+Fifi 2021) Installation Tuto SH3 GWXonealex (2021) Installation Tuto SH3 WAC5.2 (2019) Installation Tuto Last edited by ericlea; 02-20-21 at 06:37 PM. |
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#3 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Hi,
Last version of DGUI for LSH2020 (1.4) is ready. Link actualised in post 1 ![]() |
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#4 |
Sea Lord
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#5 | |
Navy Seal
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#6 |
Watch
![]() Join Date: Jan 2020
Location: Germany
Posts: 27
Downloads: 47
Uploads: 0
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@ericlea do you have a changelog for 1.4?
Thanks!
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#7 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Hi,
I have listed the main changes made by diego between DGUI for GWX 1.3 and 1.4 : I had already made some changes in 1.3 for LSH2020 as free move camera and the 0° gyro direct shot card (1 full card instead of 3) - Made the TDC manual selection button bigger - Optimized some files to reduce memory use - Included TychoSh3Patch v4 for custom patching - Added a wooden table to both maps and readjusted their size - Changed the graphic for the map - Inverted torpedo buttons on Uzo, attack and observation periscopes - map F5 : dreieck tool and kompass tool positioned more to the right of the screen. and optimised keyboard (eng and ger) where everything works ![]() |
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#8 |
Mate
![]() Join Date: Mar 2005
Location: Germany
Posts: 55
Downloads: 168
Uploads: 0
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Maybe i am to stupid, have some bug or simply did something wrong implementing the mod but for the live of it i cant see any ship recognition manual??!!
Also the dials on the left side in the periscope view seems to be just placeholders?
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Patriotism is the virtue of the vicious - Oscar Wilde Last edited by BadKarma1001; 04-06-21 at 04:29 AM. |
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