SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-02-21, 09:41 PM   #1
diego_gut
Soundman
 
Join Date: Aug 2020
Location: Costa Rica
Posts: 147
Downloads: 25
Uploads: 0


Default

I am afraid you can't fix that. It is hard coded and it does not work outside of the attack map. What ARB does is install a different graphic for each submarine (using SH3Commander) which goes on top of the switch graphic but then the numbers are doubled in the attack map switch. That is why I used a small switch in DGUI, to make it less evident.


Regards,



Diego
diego_gut is offline   Reply With Quote
Old 02-03-21, 05:26 AM   #2
ericlea
Samurai Navy
 
Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
Default

try with this ARB adaptation for wac5.2

https://www.subsim.com/radioroom/sho...d.php?t=239167
It works : "-Salvo selector numbers visible at periscop view F3, at tdc view F6 and at uzo view."



go in the mod there is TDC8.tga (in data\Menu\Gui\TDC)
and go in menu_1024_768.ini, you will find it too.


:-)
ericlea is offline   Reply With Quote
Old 02-03-21, 05:30 AM   #3
Maddin25
Watch
 
Join Date: Jan 2020
Location: Germany
Posts: 27
Downloads: 47
Uploads: 0
Default

https://www.subsim.com/radioroom/showthread.php?t=244274
__________________
Maddin25 is offline   Reply With Quote
Old 02-03-21, 03:01 PM   #4
prowler3
XO
 
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
Default

Quote:
Originally Posted by diego_gut View Post
I am afraid you can't fix that. It is hard coded and it does not work outside of the attack map. What ARB does is install a different graphic for each submarine (using SH3Commander) which goes on top of the switch graphic but then the numbers are doubled in the attack map switch. That is why I used a small switch in DGUI, to make it less evident.


Regards,



Diego

Yep...the "doubled" numbers are also a problem, as well as incorrect tube numbers for the uboat type.
prowler3 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.