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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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I'm with you...I definitely prefer using JSGME. I'll let you know how it goes! ![]() |
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#17 |
Swabbie
![]() Join Date: Dec 2020
Location: Cleveland
Posts: 10
Downloads: 24
Uploads: 0
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#18 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Ladies and gents...I seem to have this working with GWX 3, ARB WideGUI using Duce de Zoop's install as a guide.
Thanks to all for the help. I am, however, having some issues... the speed dial not always working. I select a speed...but nothing happens. The Allied destroyer and other ship (don't remember the type) killing each other during the final Academy test. Some other issues with the game "locking up" temporarily. I will start threads relating to these issues as I gather more info and I am not asking for help with these here...just that you look for future posts, if you have help to offer? This post is to say... ![]() ![]() ![]() Thank you! |
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#19 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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