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Old 01-14-21, 03:49 AM   #26
Demon777
Medic
 
Join Date: Jun 2007
Location: Russia
Posts: 163
Downloads: 97
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Quote:
Originally Posted by Viktor_Prien View Post
At least here I solved it using this simple small mod ( JSGME Ready, activate as the last ).
Note that I use TWOS Mod with only the official mods enabled ( Except for the one for my keybindings and the one who restore the Captain icon ) so if, when enabling it, you will get the alert info window by JSGME ( or rather that a mod you are using is already modifying the files of interest ) be careful because it may disrupt other mods.
I normally use this rule: If I do not know what I'm about to do, I don't do it.
Check also that your JSGME folder is in the right directory. ( Main Silent Hunter 5 folder )

Here you can find the little mod, that, at least here, have solved the problem with the smoke puffs resetting:

LINK ( MEGA ): https://mega.nz/folder/l0lXBCZb#zaCHga5t1NT3UxdWwjlQzA

I've just tried to activate this mod in JSGME, as the last one.
Hopefully no conflict warnings, though I use few other mods on top of TWOS v.2.22:

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