SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-11-21, 09:42 PM   #8
Subtype Zero
Lieutenant
 
Join Date: Mar 2007
Location: 19,998 Leagues under the sea
Posts: 262
Downloads: 7
Uploads: 0
Default Update

After a lot of searching, downloading, applying, patching, and tweaking, I now have the following mods installed:

Quote:
NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6F
NYGM_2017A
IABLShipsforNYGM_New_Thomsen
1500 meter bearing overlay
M.E.P v6
M.E.P v6 - VisualSensors for NYGM 3.6F
Optional - ShipVanishingHull for MEP v6
Optional - Zoomable Free Camera
Optional - FSF for MEP v6
Supplement to V16B1 (JSGME)
Sh3_volumetric_clouds&fog_V2.2
Stiebler4C_Addon_for_V16B1
CaptainAmericaOfficerIcons
Torpedo damage Final ver2.0
ARB WideGui 1920x1080
ARB WideGui 1920x1080 v0.3.1
Adaptation for English & Deutsch
TychoSh3Patch
I am also thinking of adding Rubini's SH4 effects for SH3 mod and/or the ONEALEX mod. Are they compatible? I would also like to add flakMonkey's interior mod, but I don't know if my computer can handle the extra textures. Any other mods I might have missed that you think I might enjoy? Thanks!
__________________

Subtype Zero is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:42 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.