![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#6 |
Ocean Warrior
![]() |
![]()
Ah, makes perfect sense now ! My error was thinking in terms of individual lines vs. blocks.
One other: the numbers [4] and {3] in my example after the "Attack Periscope Drops duration", etc. What are they describing ? Yes, I'm just realizing the powerful ability of the program's functions. Have changed a few minor things in the game already with it but this opens up all kinds of possibilities. Been using TimeTraveler's old program for the hex offset information. Also appreciate the information about your commands.cfg editing. Makes sense. Best, John
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
![]() |
![]() |
|
|