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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Hi John,
I don't know whether you can get this information from S3D. I use a hex editor in combination with, e.g., the information from TimeTraveler, to find the location in the stock files. Then I look for the same hex pattern around the stock location in the modified file and extract the new hex offset. If this offset is wrong (I check with S3D whether the value has been changed correctly), I try different hex offsets 'left' and 'right' of my first guess. Usually, I find it +/-1 offset. No rocket-science or deep understanding required, just compare patterns and make smart guesses ![]() Best, LGN1 |
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#2 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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