SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-15-20, 06:37 AM   #1
Captain Reyes
Bosun
 
Join Date: Oct 2020
Posts: 69
Downloads: 25
Uploads: 0
Default

Captain Reyes is offline   Reply With Quote
Old 11-15-20, 07:18 AM   #2
Boche
Watch
 
Join Date: Feb 2020
Posts: 27
Downloads: 37
Uploads: 0
Default

Hello there fellow Kaleuns, ive got a question. im in a VIIC date May 1943 and ive got a FuMo 30 radar onboard but it doesnt seem to work. Anyone know whats up with the radar?


Thank you!
Boche is offline   Reply With Quote
Old 11-15-20, 10:18 AM   #3
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,266
Downloads: 462
Uploads: 29


Default

Quote:
Originally Posted by Boche View Post
Hello there fellow Kaleuns, ive got a question. im in a VIIC date May 1943 and ive got a FuMo 30 radar onboard but it doesnt seem to work. Anyone know whats up with the radar?


Thank you!
what do you mean it doesn't seem to work?
does your radarman report contacts?
or
you cannot read the CRT for yourself?
or
something else?
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 11-15-20, 11:07 AM   #4
Boche
Watch
 
Join Date: Feb 2020
Posts: 27
Downloads: 37
Uploads: 0
Default

Quote:
Originally Posted by KaleunMarco View Post
what do you mean it doesn't seem to work?
does your radarman report contacts?
or
you cannot read the CRT for yourself?
or
something else?

No contacts are reported. I havnt tried reading it myself but theoretically should have to. Even in port nothing comes up. Ive researched and aparently SH4 has some sort of radar bug where it only reports contacts if you are facing north? havnt tried it yet but....still....
Boche is offline   Reply With Quote
Old 11-19-20, 03:57 AM   #5
VoidsX
Watch
 
Join Date: Jun 2018
Posts: 29
Downloads: 52
Uploads: 0
Default

hi, Id like to report a strange problem.

On my 6th Patrol in a Type IIB u-boat I was given the objective to photograph Fremantle, Australia, from Kiel.... I don't think my fuel will get me even 1/4 of the way, and the strangest thing is the order was completely in French.
VoidsX is offline   Reply With Quote
Old 11-19-20, 04:03 AM   #6
propbeanie
CTD - it's not just a job
 
propbeanie's Avatar
 
Join Date: May 2016
Location: One hour from Music City USA!
Posts: 10,109
Downloads: 451
Uploads: 2


Default

The orders in French is not new, and Fifi did a "fix" for a portion of the missions - but the other issues, makes me wonder if you fellows had deleted the Save folder prior to playing DW. Can you both also post your mod list from JSGME "Tasks..." menu? Where were you sailing from with the IIB VoidsX, and what was the date?
__________________

"...and bollocks to the naysayers" - Jimbuna
propbeanie is offline   Reply With Quote
Old 11-22-20, 04:48 AM   #7
succerpunch
Torpedoman
 
Join Date: Jun 2013
Location: South Africa, Cape Town
Posts: 114
Downloads: 292
Uploads: 0
Default

Is it possible to make it so you can get new uboats as you progress through the war. Like you start with a Type II then upgrade to a Type VII etc...
__________________
No amount of experimentation can ever prove me right; a single experiment can prove me wrong. - Albert Einstein
succerpunch is offline   Reply With Quote
Old 12-06-20, 08:33 AM   #8
bluenarwhal
Bilge Rat
 
Join Date: Dec 2020
Posts: 1
Downloads: 9
Uploads: 0
Default

Does anyone know if there is a way to change the map zoom levels at which the bearing overlay around the sub is visible (see attached image)? It's a very useful tool and I'd like to have it shown pretty much at every zoom level.
Attached Images
File Type: jpg Sem título.jpg (39.0 KB, 13 views)
bluenarwhal is offline   Reply With Quote
Old 12-06-20, 10:52 AM   #9
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,266
Downloads: 462
Uploads: 29


Default

Quote:
Originally Posted by bluenarwhal View Post
Does anyone know if there is a way to change the map zoom levels at which the bearing overlay around the sub is visible (see attached image)? It's a very useful tool and I'd like to have it shown pretty much at every zoom level.
the only one i am aware of is the 3000-yard tool. look for one that is compatible with OpMonsun and it should work with DW.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 03-03-21, 08:47 AM   #10
DeathOrGlory
Swabbie
 
Join Date: Apr 2020
Posts: 14
Downloads: 40
Uploads: 0
Default

Hi, just wondering if it's possible to fix the ship recognition manual? In my game it seems that half the ships in it are greyed out when I want to look at 20, 45 degree view of merchant shipping for example.

Thank you!
DeathOrGlory is offline   Reply With Quote
Old 03-03-21, 10:44 AM   #11
rschilla
Seaman
 
Join Date: Jun 2018
Location: Phoenix, AZ
Posts: 36
Downloads: 22
Uploads: 0
Default

I can't wait until Germany declares war on the US so I don't have to worry about those damned "neutrals."
rschilla is offline   Reply With Quote
Old 04-13-21, 01:26 AM   #12
FireDragon76
Bosun
 
Join Date: Mar 2021
Posts: 65
Downloads: 111
Uploads: 0
Default

I tried out the mod, playing one of the early war missions for the mod (the one where you have to sink the HMS Glorious- I tried using a Type II pigboat for laughs). The lighting and sound are amazing. The intreface is also well put together and stylish.




I usually play Silent Hunter at 1360x768, using Reshade with SMAA, TAA, and Adaptive Sharpen, just because my eyes don't see so good, and 1920x1080 has tiny text (with tweaked Reshade settings, 1320 looks almost as good as 1280, but the text and interface are bigger). It still worked OK, and since I use auto-aim, it's not a big deal to not have perfect aspect ratio.


However, I am having trouble finding the orders window. I don't understand alot of German so that makes it a bit confusing.
FireDragon76 is offline   Reply With Quote
Old 04-13-21, 09:46 AM   #13
rschilla
Seaman
 
Join Date: Jun 2018
Location: Phoenix, AZ
Posts: 36
Downloads: 22
Uploads: 0
Default

Quote:
there is traffic but you have to find the lanes, and that can be time consuming.



There is one obvious choke point - throughout history - which is between Tunisia and Sicily. I doubt that the British sent many ships through the straits of Messina so anything that comes through Suez pretty much has to end up heading for Gibraltar which means running the gauntlet between Axis air bases on either side of the choke point.


I put my uboat there for 10 days and slowly circled but in all that time encountered only a single merchant.
rschilla is offline   Reply With Quote
Old 12-06-20, 08:15 PM   #14
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


SHO

Quote:
Originally Posted by bluenarwhal View Post
Does anyone know if there is a way to change the map zoom levels at which the bearing overlay around the sub is visible (see attached image)? It's a very useful tool and I'd like to have it shown pretty much at every zoom level.
Ahoy, bluenarwhal

Give a look then scroll down & find the native rez you have, then go for either imperial or metric as needed... link as follows:

https://www.subsim.com/radioroom/sho...35&postcount=1

Hope this helps...

M. M.

__________________
Mad Mardigan is offline   Reply With Quote
Old 12-07-20, 06:04 PM   #15
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,211
Downloads: 501
Uploads: 4


Default

Finally going to get around to trying this out. Did a search that turned up nothing but are there wolf packs in the mod ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:18 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.